Home
last modified time | relevance | path

Searched refs:modFolder (Results 1 – 3 of 3) sorted by last modified time

/dports/games/barony/Barony-3.3.7/src/
H A Dmenu.cpp15735 void writeLevelsTxt(std::string modFolder) in writeLevelsTxt() argument
15738 path.append("mods/").append(modFolder); in writeLevelsTxt()
15741 std::string writeFile = modFolder + "/maps/levels.txt"; in writeLevelsTxt()
H A Dbuttons.cpp133 void writeLevelsTxt(std::string modFolder) in writeLevelsTxt() argument
136 path.append(PHYSFS_getDirSeparator()).append("mods/").append(modFolder); in writeLevelsTxt()
139 std::string writeFile = modFolder + "/maps/levels.txt"; in writeLevelsTxt()
/dports/games/0ad/0ad-0.0.23b-alpha/source/tools/i18n/
H A DupdateTemplates.py43 for modFolder in os.listdir(modsRootFolder):
44 if modFolder[0] != "_":
45 if not os.path.exists(os.path.join(modsRootFolder, modFolder, l10nFolderName)):
46 …untouchedMods[modFolder] = "There is no '{folderName}' folder in the root folder of this mod.".for…
47 …elif not os.path.exists(os.path.join(modsRootFolder, modFolder, l10nFolderName, messagesFilename)):
48 …untouchedMods[modFolder] = "There is no '{filename}' file within the '{folderName}' folder in the …