Searched refs:player_shot_move (Results 1 – 1 of 1) sorted by path
23 static int player_shot_move(tenm_object *my, double turn_per_frame);129 (int (*)(tenm_object *, double)) (&player_shot_move), in player_shot_new()149 player_shot_move(tenm_object *my, double turn_per_frame) in player_shot_move() function