/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | p_lights.c | 58 flick->sector->rlightlevel = flick->sector->lightlevel; in T_FireFlicker() 79 flick->sector = sector; in P_SpawnFireFlicker() 114 flash->sector->rlightlevel = flash->sector->lightlevel; in T_LightFlash() 137 flash->sector = sector; in P_SpawnLightFlash() 174 flash->sector->rlightlevel = flash->sector->lightlevel; in T_StrobeFlash() 186 ( sector_t* sector, in P_SpawnStrobeFlash() argument 196 flash->sector = sector; in P_SpawnStrobeFlash() 267 sector->rlightlevel = sector->lightlevel; in EV_TurnTagLightsOff() 312 sector->rlightlevel = sector->lightlevel; in EV_LightTurnOn() 349 g->sector->rlightlevel = g->sector->lightlevel; in T_Glow() [all …]
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/dports/emulators/dynamips-community/dynamips-0.2.17/common/ |
H A D | fs_fat.c | 68 sector[0x1] = 0x3C; in boot16() 72 sector[0x3] = 'D'; in boot16() 73 sector[0x4] = 'Y'; in boot16() 74 sector[0x5] = 'N'; in boot16() 75 sector[0x6] = 'A'; in boot16() 76 sector[0x7] = 'M'; in boot16() 77 sector[0x8] = 'I'; in boot16() 78 sector[0x9] = 'P'; in boot16() 79 sector[0xA] = 'S'; in boot16() 143 sector[0x36] = 'F'; in boot16() [all …]
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/dports/devel/z88dk/z88dk/src/appmake/ |
H A D | x1.c | 115 memset(sector, 0, sizeof(sector)); in x1_exec() 117 sector[0] = 1; in x1_exec() 122 sector[15] = 'y'; in x1_exec() 123 sector[16] = 's'; in x1_exec() 124 sector[17] = ' '; in x1_exec() 142 memset(sector, 0, sizeof(sector)); in x1_exec() 147 sector[14] = 'b'; in x1_exec() 148 sector[15] = 'i'; in x1_exec() 149 sector[16] = 'n'; in x1_exec() 150 sector[17] = ' '; in x1_exec() [all …]
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/dports/games/libretro-beetle_supergrafx/beetle-supergrafx-libretro-c4dd156/mednafen/cdrom/ |
H A D | lec.c | 318 sector[0] = 0; in set_sync_pattern() 320 sector[1] = sector[2] = sector[3] = sector[4] = sector[5] = in set_sync_pattern() 321 sector[6] = sector[7] = sector[8] = sector[9] = sector[10] = 0xff; in set_sync_pattern() 323 sector[11] = 0; in set_sync_pattern() 451 sector += 16; in lec_encode_mode0_sector() 454 *sector++ = 0; in lec_encode_mode0_sector() 479 calc_P_parity(sector); in lec_encode_mode1_sector() 480 calc_Q_parity(sector); in lec_encode_mode1_sector() 511 calc_P_parity(sector); in lec_encode_mode2_form1_sector() 512 calc_Q_parity(sector); in lec_encode_mode2_form1_sector() [all …]
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/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/mednafen/cdrom/ |
H A D | lec.c | 314 sector[0] = 0; in set_sync_pattern() 316 sector[1] = sector[2] = sector[3] = sector[4] = sector[5] = in set_sync_pattern() 317 sector[6] = sector[7] = sector[8] = sector[9] = sector[10] = 0xff; in set_sync_pattern() 319 sector[11] = 0; in set_sync_pattern() 447 sector += 16; in lec_encode_mode0_sector() 450 *sector++ = 0; in lec_encode_mode0_sector() 475 calc_P_parity(sector); in lec_encode_mode1_sector() 476 calc_Q_parity(sector); in lec_encode_mode1_sector() 507 calc_P_parity(sector); in lec_encode_mode2_form1_sector() 508 calc_Q_parity(sector); in lec_encode_mode2_form1_sector() [all …]
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/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/mednafen/cdrom/ |
H A D | lec.c | 314 sector[0] = 0; in set_sync_pattern() 316 sector[1] = sector[2] = sector[3] = sector[4] = sector[5] = in set_sync_pattern() 317 sector[6] = sector[7] = sector[8] = sector[9] = sector[10] = 0xff; in set_sync_pattern() 319 sector[11] = 0; in set_sync_pattern() 447 sector += 16; in lec_encode_mode0_sector() 450 *sector++ = 0; in lec_encode_mode0_sector() 475 calc_P_parity(sector); in lec_encode_mode1_sector() 476 calc_Q_parity(sector); in lec_encode_mode1_sector() 507 calc_P_parity(sector); in lec_encode_mode2_form1_sector() 508 calc_Q_parity(sector); in lec_encode_mode2_form1_sector() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | p_lights.c | 74 flick->sector = sector; in P_SpawnFireFlicker() 76 flick->minlight = P_FindMinSurroundingLight(sector,sector->lightlevel)+16; in P_SpawnFireFlicker() 129 flash->sector = sector; in P_SpawnLightFlash() 132 flash->minlight = P_FindMinSurroundingLight(sector,sector->lightlevel); in P_SpawnLightFlash() 175 ( sector_t* sector, in P_SpawnStrobeFlash() argument 185 flash->sector = sector; in P_SpawnStrobeFlash() 238 sector = sectors; in EV_TurnTagLightsOff() 270 sector_t* sector; in EV_LightTurnOn() local 274 sector = sectors; in EV_LightTurnOn() 342 g->sector = sector; in P_SpawnGlowingLight() [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | p_lights.c | 74 sector->special = 0; in P_SpawnFireFlicker() 81 flick->sector = sector; in P_SpawnFireFlicker() 139 flash->sector = sector; in P_SpawnLightFlash() 142 flash->minlight = P_FindMinSurroundingLight(sector,sector->lightlevel); in P_SpawnLightFlash() 188 ( sector_t* sector, in P_SpawnStrobeFlash() argument 198 flash->sector = sector; in P_SpawnStrobeFlash() 203 flash->minlight = P_FindMinSurroundingLight(sector, sector->lightlevel); in P_SpawnStrobeFlash() 255 sector = sectors; in EV_TurnTagLightsOff() 293 sector = sectors; in EV_LightTurnOn() 364 g->sector = sector; in P_SpawnGlowingLight() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | p_lights.c | 74 sector->special = 0; in P_SpawnFireFlicker() 81 flick->sector = sector; in P_SpawnFireFlicker() 139 flash->sector = sector; in P_SpawnLightFlash() 142 flash->minlight = P_FindMinSurroundingLight(sector,sector->lightlevel); in P_SpawnLightFlash() 188 ( sector_t* sector, in P_SpawnStrobeFlash() argument 198 flash->sector = sector; in P_SpawnStrobeFlash() 203 flash->minlight = P_FindMinSurroundingLight(sector, sector->lightlevel); in P_SpawnStrobeFlash() 255 sector = sectors; in EV_TurnTagLightsOff() 293 sector = sectors; in EV_LightTurnOn() 364 g->sector = sector; in P_SpawnGlowingLight() [all …]
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/dports/games/vavoom/vavoom-1.33/progs/common/linespec/ |
H A D | SectorMover.vc | 82 sector->floor.dist -= amount * sector->floor.normal.z; 86 sector->floor.TexZ += (dest - sector->floor.dist) / 117 !sector->ceiling.normal.x && !sector->ceiling.normal.y && 118 !sector->floor.normal.x && !sector->floor.normal.y && 123 sector->floor.dist += amount * sector->floor.normal.z; 127 sector->floor.TexZ += (dest - sector->floor.dist) / 169 !sector->ceiling.normal.x && !sector->ceiling.normal.y && 170 sector->floor.normal.x && !sector->floor.normal.y && 175 sector->ceiling.dist -= amount * sector->ceiling.normal.z; 179 sector->ceiling.TexZ += (dest - sector->ceiling.dist) / [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | tags.cpp | 329 if (sector[s].ceilingz == sector[s].floorz) in operatesector() 362 if (sector[s].ceilingz == sector[s].floorz) in operatesector() 381 goalz = sector[plr->sector].floorz; in operatesector() 394 size = sector[s].ceilingz - sector[s].floorz; in operatesector() 395 goalz = sector[plr->sector].floorz; in operatesector() 1251 if (sector[plr->sector].lotag == 2) in animatetags() 1254 if (sector[i].hitag == sector[plr->sector].hitag) in animatetags() 1266 sector[plr->sector].lotag = 0; in animatetags() 1267 sector[plr->sector].hitag = 0; in animatetags() 1269 if ((sector[plr->sector].lotag == 1) && (plr->sector != plr->oldsector)) in animatetags() [all …]
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/dports/games/heretic/glheretic-1.2/ |
H A D | p_floor.c | 33 sector->Prevfloorheight=sector->floorheight; in T_MovePlane() 34 sector->Prevceilingheight=sector->ceilingheight; in T_MovePlane() 293 floor->sector = sec; in EV_DoFloor() 300 floor->sector = sec; in EV_DoFloor() 307 floor->sector = sec; in EV_DoFloor() 316 floor->sector = sec; in EV_DoFloor() 327 floor->sector = sec; in EV_DoFloor() 334 floor->sector = sec; in EV_DoFloor() 341 floor->sector = sec; in EV_DoFloor() 354 floor->sector = sec; in EV_DoFloor() [all …]
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H A D | p_lights.c | 62 flash->sector = sector; in P_SpawnLightFlash() 65 flash->minlight = P_FindMinSurroundingLight(sector,sector->lightlevel); in P_SpawnLightFlash() 123 flash->sector = sector; in P_SpawnStrobeFlash() 128 flash->minlight = P_FindMinSurroundingLight(sector, sector->lightlevel); in P_SpawnStrobeFlash() 179 sector = sectors; in EV_TurnTagLightsOff() 183 min = sector->lightlevel; in EV_TurnTagLightsOff() 193 sector->lightlevel = min; in EV_TurnTagLightsOff() 212 sector = sectors; in EV_LightTurnOn() 273 g->sector = sector; in P_SpawnGlowingLight() 274 g->minlight = P_FindMinSurroundingLight(sector,sector->lightlevel); in P_SpawnGlowingLight() [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_lights.c | 72 flash->sector = sector; in P_SpawnLightFlash() 75 flash->minlight = P_FindMinSurroundingLight(sector, sector->lightlevel); in P_SpawnLightFlash() 125 flash->sector = sector; in P_SpawnStrobeFlash() 130 flash->minlight = P_FindMinSurroundingLight(sector, sector->lightlevel); in P_SpawnStrobeFlash() 173 sector_t *sector; in EV_TurnTagLightsOff() local 177 sector = sectors; in EV_TurnTagLightsOff() 204 sector_t *sector; in EV_LightTurnOn() local 208 sector = sectors; in EV_LightTurnOn() 267 g->sector = sector; in P_SpawnGlowingLight() 268 g->minlight = P_FindMinSurroundingLight(sector, sector->lightlevel); in P_SpawnGlowingLight() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_lights.c | 72 flash->sector = sector; in P_SpawnLightFlash() 75 flash->minlight = P_FindMinSurroundingLight(sector, sector->lightlevel); in P_SpawnLightFlash() 125 flash->sector = sector; in P_SpawnStrobeFlash() 130 flash->minlight = P_FindMinSurroundingLight(sector, sector->lightlevel); in P_SpawnStrobeFlash() 173 sector_t *sector; in EV_TurnTagLightsOff() local 177 sector = sectors; in EV_TurnTagLightsOff() 204 sector_t *sector; in EV_LightTurnOn() local 208 sector = sectors; in EV_LightTurnOn() 267 g->sector = sector; in P_SpawnGlowingLight() 268 g->minlight = P_FindMinSurroundingLight(sector, sector->lightlevel); in P_SpawnGlowingLight() [all …]
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/dports/games/eureka/eureka-1.27b-source/common/ |
H A D | hexen_sectors.ugh | 28 sector 0 "NOTHING" 33 sector 1 "Phased Light" 38 sector 26 "Next Stair 1" 39 sector 27 "Next Stair 2" 41 sector 40 "Wind E /slow" 42 sector 41 "Wind E /med" 43 sector 42 "Wind E /fast" 44 sector 43 "Wind N /slow" 45 sector 44 "Wind N /med" 48 sector 47 "Wind S /med" [all …]
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_lights.c | 191 flick->sector = sector; in P_SpawnFireFlicker() 193 flick->minlight = P_FindMinSurroundingLight(sector,sector->lightlevel)+16; in P_SpawnFireFlicker() 218 flash->sector = sector; in P_SpawnLightFlash() 238 ( sector_t* sector, in P_SpawnStrobeFlash() argument 249 flash->sector = sector; in P_SpawnStrobeFlash() 254 flash->minlight = P_FindMinSurroundingLight(sector, sector->lightlevel); in P_SpawnStrobeFlash() 285 g->sector = sector; in P_SpawnGlowingLight() 286 g->minlight = P_FindMinSurroundingLight(sector,sector->lightlevel); in P_SpawnGlowingLight() 351 if ((tsec = getNextSector(sector->lines[i], sector)) && in EV_TurnTagLightsOff() 387 if ((temp = getNextSector(sector->lines[j],sector)) && in EV_LightTurnOn() [all …]
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_lights.c | 191 flick->sector = sector; in P_SpawnFireFlicker() 218 flash->sector = sector; in P_SpawnLightFlash() 221 flash->minlight = P_FindMinSurroundingLight(sector,sector->lightlevel); in P_SpawnLightFlash() 238 ( sector_t* sector, in P_SpawnStrobeFlash() argument 249 flash->sector = sector; in P_SpawnStrobeFlash() 254 flash->minlight = P_FindMinSurroundingLight(sector, sector->lightlevel); in P_SpawnStrobeFlash() 285 g->sector = sector; in P_SpawnGlowingLight() 286 g->minlight = P_FindMinSurroundingLight(sector,sector->lightlevel); in P_SpawnGlowingLight() 352 if ((tsec = getNextSector(sector->lines[i], sector)) && in EV_TurnTagLightsOff() 387 if ((temp = getNextSector(sector->lines[j],sector)) && in EV_LightTurnOn() [all …]
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_lights.c | 191 flick->sector = sector; in P_SpawnFireFlicker() 218 flash->sector = sector; in P_SpawnLightFlash() 221 flash->minlight = P_FindMinSurroundingLight(sector,sector->lightlevel); in P_SpawnLightFlash() 238 ( sector_t* sector, in P_SpawnStrobeFlash() argument 249 flash->sector = sector; in P_SpawnStrobeFlash() 254 flash->minlight = P_FindMinSurroundingLight(sector, sector->lightlevel); in P_SpawnStrobeFlash() 285 g->sector = sector; in P_SpawnGlowingLight() 286 g->minlight = P_FindMinSurroundingLight(sector,sector->lightlevel); in P_SpawnGlowingLight() 352 if ((tsec = getNextSector(sector->lines[i], sector)) && in EV_TurnTagLightsOff() 387 if ((temp = getNextSector(sector->lines[j],sector)) && in EV_LightTurnOn() [all …]
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/libpcsxcore/ |
H A D | ecm.h | 91 s32 sector; member 223 sector[0x000] = 0x00; in reconstruct_sector() 263 sector[0x010] = sector[0x014]; in reconstruct_sector() 264 sector[0x011] = sector[0x015]; in reconstruct_sector() 265 sector[0x012] = sector[0x016]; in reconstruct_sector() 266 sector[0x013] = sector[0x017]; in reconstruct_sector() 274 case 1: put32lsb(sector+0x810, edc_compute(0, sector , 0x810)); break; in reconstruct_sector() 275 case 2: put32lsb(sector+0x818, edc_compute(0, sector+0x10, 0x808)); break; in reconstruct_sector() 276 case 3: put32lsb(sector+0x92C, edc_compute(0, sector+0x10, 0x91C)); break; in reconstruct_sector() 283 case 1: ecc_writesector(sector+0xC , sector+0x10, sector+0x81C); break; in reconstruct_sector() [all …]
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/dports/sysutils/cdrdao/cdrdao-1.2.4/trackdb/ |
H A D | lec.cc | 360 sector[0] = 0; in set_sync_pattern() 362 sector[1] = sector[2] = sector[3] = sector[4] = sector[5] = in set_sync_pattern() 363 sector[6] = sector[7] = sector[8] = sector[9] = sector[10] = 0xff; in set_sync_pattern() 365 sector[11] = 0; in set_sync_pattern() 490 sector += 16; in lec_encode_mode0_sector() 493 *sector++ = 0; in lec_encode_mode0_sector() 518 calc_P_parity(sector); in lec_encode_mode1_sector() 519 calc_Q_parity(sector); in lec_encode_mode1_sector() 550 calc_P_parity(sector); in lec_encode_mode2_form1_sector() 551 calc_Q_parity(sector); in lec_encode_mode2_form1_sector() [all …]
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/dports/emulators/mednafen/mednafen/src/cdrom/ |
H A D | lec.cpp | 362 sector[0] = 0; in set_sync_pattern() 364 sector[1] = sector[2] = sector[3] = sector[4] = sector[5] = in set_sync_pattern() 365 sector[6] = sector[7] = sector[8] = sector[9] = sector[10] = 0xff; in set_sync_pattern() 367 sector[11] = 0; in set_sync_pattern() 492 sector += 16; in lec_encode_mode0_sector() 495 *sector++ = 0; in lec_encode_mode0_sector() 520 calc_P_parity(sector); in lec_encode_mode1_sector() 521 calc_Q_parity(sector); in lec_encode_mode1_sector() 552 calc_P_parity(sector); in lec_encode_mode2_form1_sector() 553 calc_Q_parity(sector); in lec_encode_mode2_form1_sector() [all …]
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/dports/games/libretro-beetle_pce/beetle-pce-libretro-945b7a7/mednafen/cdrom/ |
H A D | lec.cpp | 359 sector[0] = 0; in set_sync_pattern() 361 sector[1] = sector[2] = sector[3] = sector[4] = sector[5] = in set_sync_pattern() 362 sector[6] = sector[7] = sector[8] = sector[9] = sector[10] = 0xff; in set_sync_pattern() 364 sector[11] = 0; in set_sync_pattern() 489 sector += 16; in lec_encode_mode0_sector() 492 *sector++ = 0; in lec_encode_mode0_sector() 517 calc_P_parity(sector); in lec_encode_mode1_sector() 518 calc_Q_parity(sector); in lec_encode_mode1_sector() 549 calc_P_parity(sector); in lec_encode_mode2_form1_sector() 550 calc_Q_parity(sector); in lec_encode_mode2_form1_sector() [all …]
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/dports/games/libretro-beetle_pce_fast/beetle-pce-fast-libretro-67426f4/mednafen/cdrom/ |
H A D | lec.cpp | 359 sector[0] = 0; in set_sync_pattern() 361 sector[1] = sector[2] = sector[3] = sector[4] = sector[5] = in set_sync_pattern() 362 sector[6] = sector[7] = sector[8] = sector[9] = sector[10] = 0xff; in set_sync_pattern() 364 sector[11] = 0; in set_sync_pattern() 489 sector += 16; in lec_encode_mode0_sector() 492 *sector++ = 0; in lec_encode_mode0_sector() 517 calc_P_parity(sector); in lec_encode_mode1_sector() 518 calc_Q_parity(sector); in lec_encode_mode1_sector() 549 calc_P_parity(sector); in lec_encode_mode2_form1_sector() 550 calc_Q_parity(sector); in lec_encode_mode2_form1_sector() [all …]
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/dports/games/libretro-beetle_saturn/beetle-saturn-libretro-ee5b214/mednafen/cdrom/ |
H A D | lec.cpp | 359 sector[0] = 0; in set_sync_pattern() 361 sector[1] = sector[2] = sector[3] = sector[4] = sector[5] = in set_sync_pattern() 362 sector[6] = sector[7] = sector[8] = sector[9] = sector[10] = 0xff; in set_sync_pattern() 364 sector[11] = 0; in set_sync_pattern() 489 sector += 16; in lec_encode_mode0_sector() 492 *sector++ = 0; in lec_encode_mode0_sector() 517 calc_P_parity(sector); in lec_encode_mode1_sector() 518 calc_Q_parity(sector); in lec_encode_mode1_sector() 549 calc_P_parity(sector); in lec_encode_mode2_form1_sector() 550 calc_Q_parity(sector); in lec_encode_mode2_form1_sector() [all …]
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