Home
last modified time | relevance | path

Searched refs:setLosses (Results 1 – 10 of 10) sorted by path

/dports/games/bzflag-server/bzflag-2.4.22/include/
H A DTeam.h64 void setLosses(short v) in setLosses() function
/dports/games/bzflag-server/bzflag-2.4.22/src/bzfs/
H A DScore.h60 void setLosses(int v) in setLosses() function
H A Dbzfs.cxx684 team[i].team.setLosses(0); in resetTeamScores()
1220 team[i].team.setLosses(0); in defineWorld()
2369 team[teamIndex].team.setLosses(0); in AddPlayer()
3548 team[int(victim->getTeam())].team.setLosses(old+delta); in playerKilled()
3569 team[int(victim->getTeam())].team.setLosses(old+1); in playerKilled()
4013 team[teamIndex].team.setLosses(old+1); in captureFlag()
H A DbzfsAPI.cxx1429 player->score.setLosses(losses); in bz_setPlayerLosses()
1536 player->score.setLosses(0); in bz_resetPlayerScore()
3629 team[teamIndex].team.setLosses(losses); in bz_setTeamLosses()
3660 team[teamIndex].team.setLosses(0); in bz_resetTeamScore()
3677 team[i].team.setLosses(0); in bz_resetTeamScore()
/dports/games/bzflag/bzflag-2.4.22/include/
H A DTeam.h64 void setLosses(short v) in setLosses() function
/dports/games/bzflag/bzflag-2.4.22/src/bzfs/
H A DScore.h60 void setLosses(int v) in setLosses() function
H A Dbzfs.cxx684 team[i].team.setLosses(0); in resetTeamScores()
1220 team[i].team.setLosses(0); in defineWorld()
2369 team[teamIndex].team.setLosses(0); in AddPlayer()
3548 team[int(victim->getTeam())].team.setLosses(old+delta); in playerKilled()
3569 team[int(victim->getTeam())].team.setLosses(old+1); in playerKilled()
4013 team[teamIndex].team.setLosses(old+1); in captureFlag()
H A DbzfsAPI.cxx1429 player->score.setLosses(losses); in bz_setPlayerLosses()
1536 player->score.setLosses(0); in bz_resetPlayerScore()
3629 team[teamIndex].team.setLosses(losses); in bz_setTeamLosses()
3660 team[teamIndex].team.setLosses(0); in bz_resetTeamScore()
3677 team[i].team.setLosses(0); in bz_resetTeamScore()
/dports/games/kfourinline/kfourinline-21.12.3/src/
H A Dkwin4player.cpp71 mStatus->setLosses(mAllLost, userId()); in slotPlayerPropertyChanged()
H A Dscore.h58 void setLosses(int amount, int no) {mLoss[no] = amount; update();} in setLosses() function