/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_playerstate.cpp | 151 cg.v_dmg_roll = 0; in CG_DamageFeedback() 177 cg.v_dmg_roll = kick * left; in CG_DamageFeedback()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_playerstate.cpp | 148 cg.v_dmg_roll = 0; in CG_DamageFeedback() 174 cg.v_dmg_roll = kick * left; in CG_DamageFeedback()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_playerstate.c | 72 cg.v_dmg_roll = 0; in CG_DamageFeedback() 100 cg.v_dmg_roll = kick * left; in CG_DamageFeedback()
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_playerstate.c | 169 cg.v_dmg_roll = 0; in CG_DamageFeedback() 195 cg.v_dmg_roll = kick * left; in CG_DamageFeedback()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/ |
H A D | view.c | 65 float v_dmg_time, v_dmg_roll, v_dmg_pitch; variable 371 v_dmg_roll = count * side * v_kickroll.value; in V_ParseDamage() 701 v_dmg_time / v_kicktime.value * v_dmg_roll; in V_CalcViewRoll()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | view.c | 69 float v_dmg_time, v_dmg_roll, v_dmg_pitch; variable 377 v_dmg_roll = count * side * v_kickroll.value; in V_ParseDamage() 705 v_dmg_time / v_kicktime.value * v_dmg_roll; in V_CalcViewRoll()
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/dports/games/quakeforge/quakeforge-0.7.2/nq/source/ |
H A D | cl_view.c | 78 float v_dmg_time, v_dmg_roll, v_dmg_pitch; variable 282 v_dmg_roll = count * side * v_kickroll->value; in V_ParseDamage() 591 v_dmg_time / v_kicktime->value * v_dmg_roll; in V_CalcViewRoll()
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/dports/games/quakeforge/quakeforge-0.7.2/qw/source/ |
H A D | cl_view.c | 80 float v_dmg_time, v_dmg_roll, v_dmg_pitch; variable 287 v_dmg_roll = count * side * v_kickroll->value; in V_ParseDamage() 595 v_dmg_time / v_kicktime->value * v_dmg_roll; in V_CalcViewRoll()
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_playerstate.c | 137 cg.v_dmg_roll = 0; in CG_DamageFeedback() 163 cg.v_dmg_roll = kick * left; in CG_DamageFeedback()
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_playerstate.c | 120 cg.v_dmg_roll = 0; in CG_DamageFeedback() 146 cg.v_dmg_roll = kick * left; in CG_DamageFeedback()
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_playerstate.c | 165 cg.v_dmg_roll = 0; in CG_DamageFeedback() 191 cg.v_dmg_roll = kick * left; in CG_DamageFeedback()
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_playerstate.c | 120 cg.v_dmg_roll = 0; in CG_DamageFeedback() 146 cg.v_dmg_roll = kick * left; in CG_DamageFeedback()
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_playerstate.c | 120 cg.v_dmg_roll = 0; in CG_DamageFeedback() 146 cg.v_dmg_roll = kick * left; in CG_DamageFeedback()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_playerstate.c | 120 cg.v_dmg_roll = 0; in CG_DamageFeedback() 146 cg.v_dmg_roll = kick * left; in CG_DamageFeedback()
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | view.c | 83 float v_dmg_time, v_dmg_roll, v_dmg_pitch; variable 277 v_dmg_roll = count * localfrom[1] * v_kickroll.value; in V_ParseDamage() 498 viewangles[ROLL] += v_dmg_time/v_kicktime.value*v_dmg_roll; in V_CalcRefdef()
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | view.c | 70 float v_dmg_time, v_dmg_roll, v_dmg_pitch; variable 327 v_dmg_roll = count*side*v_kickroll.value; in V_ParseDamage() 707 r_refdef.viewangles[ROLL] += v_dmg_time/v_kicktime.value*v_dmg_roll; in V_CalcViewRoll()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | view.c | 67 float v_dmg_time, v_dmg_roll, v_dmg_pitch; variable 373 v_dmg_roll = count*side*v_kickroll.value; in V_ParseDamage() 822 r_refdef.viewangles[ROLL] += v_dmg_time/v_kicktime.value*v_dmg_roll; in V_CalcViewRoll()
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | view.c | 68 float v_dmg_time, v_dmg_roll, v_dmg_pitch; variable 374 v_dmg_roll = count*side*v_kickroll.value; in V_ParseDamage() 818 r_refdef.viewangles[ROLL] += v_dmg_time/v_kicktime.value*v_dmg_roll; in V_CalcViewRoll()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/ |
H A D | view.c | 32 static float v_dmg_time, v_dmg_roll, v_dmg_pitch; variable 412 v_dmg_roll = count*side*v_kickroll.value; in V_ParseDamage() 874 r_refdef.viewangles[ROLL] += v_dmg_time / v_kicktime.value * v_dmg_roll; in V_CalcViewRoll()
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | p_view.c | 186 client->v_dmg_roll = kick*side*0.3; in P_DamageFeedback() 258 ent->client->v_dmg_roll = 0; in SV_CalcViewOffset() 261 angles[ROLL] += ratio * ent->client->v_dmg_roll; in SV_CalcViewOffset()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | p_view.c | 186 client->v_dmg_roll = kick*side*0.3; in P_DamageFeedback() 258 ent->client->v_dmg_roll = 0; in SV_CalcViewOffset() 261 angles[ROLL] += ratio * ent->client->v_dmg_roll; in SV_CalcViewOffset()
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/dports/games/q2pro/q2pro/game/ |
H A D | p_view.c | 186 client->v_dmg_roll = kick*side*0.3; in P_DamageFeedback() 258 ent->client->v_dmg_roll = 0; in SV_CalcViewOffset() 261 angles[ROLL] += ratio * ent->client->v_dmg_roll; in SV_CalcViewOffset()
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | p_view.c | 186 client->v_dmg_roll = kick*side*0.3; in P_DamageFeedback() 258 ent->client->v_dmg_roll = 0; in SV_CalcViewOffset() 261 angles[ROLL] += ratio * ent->client->v_dmg_roll; in SV_CalcViewOffset()
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | p_view.c | 167 client->v_dmg_roll = kick*side*0.3; in P_DamageFeedback() 239 ent->client->v_dmg_roll = 0; in SV_CalcViewOffset() 242 angles[ROLL] += ratio * ent->client->v_dmg_roll; in SV_CalcViewOffset()
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/dports/games/quetoo/quetoo-0.6.1/src/qmass/ |
H A D | p_view.c | 169 client->v_dmg_roll = kick * side * 0.3; in P_DamageFeedback() 225 ent->client->v_dmg_roll = 0; in SV_CalcViewOffset() 228 angles[ROLL] += ratio * ent->client->v_dmg_roll; in SV_CalcViewOffset()
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