/dports/audio/fasttracker2/ft2-clone-1.49/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_messagebox.h | 101 int numbuttons; member
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/dports/audio/fasttracker2/ft2-clone-1.49/vs2019_project/ft2-clone/sdl/include/SDL2/ |
H A D | SDL_messagebox.h | 101 int numbuttons; member
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/dports/audio/protracker/pt2-clone-1.37/pt_pal_editor/release/macos/pt_pal_editor-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_messagebox.h | 99 int numbuttons; member
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/dports/audio/protracker/pt2-clone-1.37/release/macos/pt2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_messagebox.h | 101 int numbuttons; member
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/dports/audio/protracker/pt2-clone-1.37/vs2019_project/pt2-clone/sdl/include/SDL2/ |
H A D | SDL_messagebox.h | 101 int numbuttons; member
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/dports/audio/spiralsynthmodular/spiralmodular-0.2.2/SpiralSound/Plugins/JackPlugin/ |
H A D | JackPluginGUI.C | 150 int i, numbuttons = (int) m_InputName.size(), numports = m_JackClient->GetJackInputCount(); in UpdateValues() local 152 if (numbuttons > numports) in UpdateValues() 154 for (int i=numbuttons-numports; i > 0; i--) in UpdateValues() 161 if (numbuttons < numports) in UpdateValues() 163 for (int i=0; i < numports-numbuttons; i++) in UpdateValues()
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/dports/cad/jspice3/jspice3-2.5/src/include/ |
H A D | ftegraph.h | 109 int numbuttons; /* number of buttons */ member
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/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/msvc/glfw/include/GL/ |
H A D | glfw.h | 472 GLFWAPI int GLFWAPIENTRY glfwGetJoystickButtons( int joy, unsigned char *buttons, int numbuttons );
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/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/xcode/libglfw/include/GL/ |
H A D | glfw.h | 472 GLFWAPI int GLFWAPIENTRY glfwGetJoystickButtons( int joy, unsigned char *buttons, int numbuttons );
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/dports/devel/emscripten/emscripten-2.0.3/system/include/GL/ |
H A D | glfw.h | 472 GLFWAPI int GLFWAPIENTRY glfwGetJoystickButtons( int joy, unsigned char *buttons, int numbuttons );
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/dports/devel/love/love-11.3/src/modules/joystick/sdl/ |
H A D | Joystick.cpp | 184 int numbuttons = getButtonCount(); in isDown() local 188 if (button < 0 || button >= numbuttons) in isDown()
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/dports/devel/love/love-11.3/src/modules/window/sdl/ |
H A D | Window.cpp | 1191 sdldata.numbuttons = (int) data.buttons.size(); in showMessageBox()
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/dports/devel/love/love-11.3/src/modules/window/ |
H A D | wrap_Window.cpp | 554 size_t numbuttons = luax_objlen(L, 3); in w_showMessageBox() local 555 if (numbuttons == 0) in w_showMessageBox() 559 for (size_t i = 0; i < numbuttons; i++) in w_showMessageBox()
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/dports/devel/love10/love-0.10.2/src/modules/joystick/sdl/ |
H A D | Joystick.cpp | 184 int numbuttons = getButtonCount(); in isDown() local 188 if (button < 0 || button >= numbuttons) in isDown()
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/dports/devel/love10/love-0.10.2/src/modules/window/sdl/ |
H A D | Window.cpp | 1000 sdldata.numbuttons = (int) data.buttons.size(); in showMessageBox()
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/dports/devel/love10/love-0.10.2/src/modules/window/ |
H A D | wrap_Window.cpp | 453 size_t numbuttons = luax_objlen(L, 3); in w_showMessageBox() local 454 if (numbuttons == 0) in w_showMessageBox() 458 for (size_t i = 0; i < numbuttons; i++) in w_showMessageBox()
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/dports/devel/ncurses/ncurses-6.3/ncurses/ |
H A D | curses.priv.h | 2282 int numbuttons; member
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/dports/devel/ncurses/ncurses-6.3/ncurses/win32con/ |
H A D | win32_driver.c | 868 TCB->info.numbuttons = WINCONSOLE.numButtons; in wcon_init()
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H A D | win_driver.c | 1255 TCB->info.numbuttons = CON.numButtons; in wcon_init()
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/dports/devel/py-game/pygame-2.1.0/src_c/_sdl2/ |
H A D | video.c | 3623 __pyx_v_data.numbuttons = 1; in __pyx_pf_6pygame_5_sdl2_5video_5messagebox() 3718 __pyx_v_data.numbuttons = __pyx_t_9; in __pyx_pf_6pygame_5_sdl2_5video_5messagebox() 3727 …__pyx_v_c_buttons = ((SDL_MessageBoxButtonData *)malloc((__pyx_v_data.numbuttons * (sizeof(SDL_Mes… in __pyx_pf_6pygame_5_sdl2_5video_5messagebox() 3803 …__pyx_t_6 = __Pyx_PyInt_From_int(__pyx_v_data.numbuttons); if (unlikely(!__pyx_t_6)) __PYX_ERR(0, … in __pyx_pf_6pygame_5_sdl2_5video_5messagebox()
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/dports/devel/py-game/pygame-2.1.0/src_c/cython/pygame/_sdl2/ |
H A D | video.pxd | 60 int numbuttons
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H A D | video.pyx | 155 data.numbuttons = 1 158 data.numbuttons = len(buttons) 160 <SDL_MessageBoxButtonData*>malloc(data.numbuttons * sizeof(SDL_MessageBoxButtonData)) 165 c_buttons[i].buttonid = data.numbuttons - i - 1
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/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/include/ |
H A D | sdl2.pxd | 2713 int numbuttons
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/dports/devel/py-pysdl2/PySDL2-0.9.9/sdl2/ext/ |
H A D | gui.py | 178 numbuttons = len(self._buttons),
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/dports/devel/py-pysdl2/PySDL2-0.9.9/sdl2/test/ |
H A D | sdl2ext_gui_test.py | 48 assert sdl_box.numbuttons == 2
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