/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/include/GL/ |
H A D | glxext.h | 385 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 macro
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/dports/java/openjdk15/jdk15u-jdk-15.0.6-1-1/src/java.desktop/unix/native/common/java2d/opengl/J2D_GL/ |
H A D | glxext.h | 414 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 macro
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/dports/graphics/mesa-libs/mesa-21.3.6/include/GL/ |
H A D | glxext.h | 385 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 macro
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/dports/graphics/mesa-dri/mesa-21.3.6/include/GL/ |
H A D | glxext.h | 385 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 macro
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/include/GL/ |
H A D | glxext.h | 385 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 macro
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/dports/java/openjdk14/jdk14u-jdk-14.0.2-12-1/src/java.desktop/unix/native/common/java2d/opengl/J2D_GL/ |
H A D | glxext.h | 406 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 macro
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/dports/java/openjdk13/jdk13u-jdk-13.0.10-1-1/src/java.desktop/unix/native/common/java2d/opengl/J2D_GL/ |
H A D | glxext.h | 414 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 macro
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/include/GL/ |
H A D | glxext.h | 385 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 macro
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/dports/java/openjdk8-jre/jdk8u-jdk8u312-b07.1/jdk/src/solaris/native/sun/java2d/opengl/J2D_GL/ |
H A D | glxext.h | 406 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 macro
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/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/ |
H A D | glxew.h | 516 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 macro
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/dports/cad/openctm/OpenCTM-1.0.3/tools/glew/GL/ |
H A D | glxew.h | 548 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 macro
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/dports/games/libretro-2048/libretro-2048-35a299c/cairo/src/glew/GL/ |
H A D | glxew.h | 550 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 macro
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/dports/graphics/blender/blender-2.91.0/extern/glew-es/include/GL/ |
H A D | glxew.h | 693 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 macro
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/util/ |
H A D | glxew.h | 635 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 macro
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/dports/multimedia/obs-studio/obs-studio-27.1.3/deps/glad/include/glad/ |
H A D | glad_glx.h | 490 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 macro
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/Dependencies/glew-2.0.0/include/GL/ |
H A D | glxew.h | 749 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 macro
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/dports/graphics/freetype-gl/freetype-gl-647b062/windows/glew/include/GL/ |
H A D | glxew.h | 680 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 macro
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/dports/devel/bullet/bullet3-3.21/examples/ThirdPartyLibs/glad/glad/ |
H A D | glx.h | 286 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 macro
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/dports/games/pioneer/pioneer-20210723/contrib/glew/GL/ |
H A D | glxew.h | 749 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 macro
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/dports/math/vtk9/VTK-9.1.0/ThirdParty/glew/vtkglew/include/GL/ |
H A D | glxew.h | 801 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 macro
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/glew/GL/ |
H A D | glxew.h | 754 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 macro
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/glew/GL/ |
H A D | glxew.h | 754 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 macro
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/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/msvc/glew/include/GL/ |
H A D | glxew.h | 711 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 macro
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/dports/graphics/blender/blender-2.91.0/extern/glew/include/GL/ |
H A D | glxew.h | 749 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 macro
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/include/GL/ |
H A D | glxew.h | 680 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 macro
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