/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/drivers/dri/radeon/ |
H A D | radeon_state.c | 683 struct gl_light_uniforms *lu = &ctx->Light.LightSource[p]; in update_light_colors() local 898 struct gl_light_uniforms *lu = &ctx->Light.LightSource[p]; in update_light() local 924 struct gl_light_uniforms *lu = &ctx->Light.LightSource[p]; in radeonLightfv() local
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H A D | radeon_state_init.c | 875 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in radeonInitState() local
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/dports/lang/clover/mesa-21.3.6/src/mesa/main/ |
H A D | rastpos.c | 160 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in shade_rastpos() local
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H A D | light.c | 107 struct gl_light_uniforms *lu = &ctx->Light.LightSource[lnum]; in _mesa_light() local 692 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in _mesa_update_material() local 703 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in _mesa_update_material() local 728 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in _mesa_update_material() local 739 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in _mesa_update_material() local 751 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in _mesa_update_material() local 762 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in _mesa_update_material() local 1046 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in compute_light_positions() local 1210 init_light( struct gl_light *l, struct gl_light_uniforms *lu, GLuint n ) in init_light()
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H A D | attrib.c | 961 const struct gl_light_uniforms *lu = &attr->Light.LightSource[i]; in _mesa_PopAttrib() local
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H A D | ffvertex_prog.c | 192 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in make_state_key() local
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/dports/lang/clover/mesa-21.3.6/src/mesa/tnl/ |
H A D | t_vb_lighttmp.h | 113 struct gl_light_uniforms *lu = &ctx->Light.LightSource[l]; in TAG() local 293 struct gl_light_uniforms *lu = &ctx->Light.LightSource[l]; in TAG() local
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/dports/lang/clover/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nv10_state_tnl.c | 241 nv10_get_spot_coeff(struct gl_light *l, struct gl_light_uniforms *lu, float k[7]) in nv10_get_spot_coeff() 287 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in nv10_emit_light_source() local 354 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in nv10_emit_material_ambient() local 378 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in nv10_emit_material_diffuse() local 398 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in nv10_emit_material_specular() local
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H A D | nv20_state_tnl.c | 203 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in nv20_emit_light_source() local 271 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in nv20_emit_material_ambient() local 296 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in nv20_emit_material_diffuse() local 317 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in nv20_emit_material_specular() local
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/dports/lang/clover/mesa-21.3.6/src/mesa/drivers/dri/radeon/ |
H A D | radeon_state.c | 683 struct gl_light_uniforms *lu = &ctx->Light.LightSource[p]; in update_light_colors() local 898 struct gl_light_uniforms *lu = &ctx->Light.LightSource[p]; in update_light() local 924 struct gl_light_uniforms *lu = &ctx->Light.LightSource[p]; in radeonLightfv() local
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H A D | radeon_state_init.c | 875 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in radeonInitState() local
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/dports/lang/clover/mesa-21.3.6/src/mesa/drivers/dri/r200/ |
H A D | r200_state.c | 869 struct gl_light_uniforms *lu = &ctx->Light.LightSource[p]; in update_light_colors() local 1121 struct gl_light_uniforms *lu = &ctx->Light.LightSource[p]; in update_light() local 1147 struct gl_light_uniforms *lu = &ctx->Light.LightSource[p]; in r200Lightfv() local
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H A D | r200_state_init.c | 1221 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in r200InitState() local
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/tnl/ |
H A D | t_vb_lighttmp.h | 113 struct gl_light_uniforms *lu = &ctx->Light.LightSource[l]; in TAG() local 293 struct gl_light_uniforms *lu = &ctx->Light.LightSource[l]; in TAG() local
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nv20_state_tnl.c | 203 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in nv20_emit_light_source() local 271 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in nv20_emit_material_ambient() local 296 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in nv20_emit_material_diffuse() local 317 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in nv20_emit_material_specular() local
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H A D | nv10_state_tnl.c | 241 nv10_get_spot_coeff(struct gl_light *l, struct gl_light_uniforms *lu, float k[7]) in nv10_get_spot_coeff() 287 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in nv10_emit_light_source() local 354 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in nv10_emit_material_ambient() local 378 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in nv10_emit_material_diffuse() local 398 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in nv10_emit_material_specular() local
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | attrib.c | 961 const struct gl_light_uniforms *lu = &attr->Light.LightSource[i]; in _mesa_PopAttrib() local
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H A D | light.c | 107 struct gl_light_uniforms *lu = &ctx->Light.LightSource[lnum]; in _mesa_light() local 692 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in _mesa_update_material() local 703 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in _mesa_update_material() local 728 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in _mesa_update_material() local 739 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in _mesa_update_material() local 751 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in _mesa_update_material() local 762 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in _mesa_update_material() local 1046 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in compute_light_positions() local 1210 init_light( struct gl_light *l, struct gl_light_uniforms *lu, GLuint n ) in init_light()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/drivers/dri/radeon/ |
H A D | radeon_state.c | 683 struct gl_light_uniforms *lu = &ctx->Light.LightSource[p]; in update_light_colors() local 898 struct gl_light_uniforms *lu = &ctx->Light.LightSource[p]; in update_light() local 924 struct gl_light_uniforms *lu = &ctx->Light.LightSource[p]; in radeonLightfv() local
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H A D | radeon_state_init.c | 875 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in radeonInitState() local
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/drivers/dri/r200/ |
H A D | r200_state_init.c | 1221 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in r200InitState() local
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H A D | r200_state.c | 869 struct gl_light_uniforms *lu = &ctx->Light.LightSource[p]; in update_light_colors() local 1121 struct gl_light_uniforms *lu = &ctx->Light.LightSource[p]; in update_light() local 1147 struct gl_light_uniforms *lu = &ctx->Light.LightSource[p]; in r200Lightfv() local
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/drivers/dri/nouveau/ |
H A D | nv20_state_tnl.c | 203 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in nv20_emit_light_source() local 271 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in nv20_emit_material_ambient() local 296 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in nv20_emit_material_diffuse() local 317 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in nv20_emit_material_specular() local
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/drivers/dri/r200/ |
H A D | r200_state_init.c | 1221 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in r200InitState() local
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/main/ |
H A D | light.c | 107 struct gl_light_uniforms *lu = &ctx->Light.LightSource[lnum]; in _mesa_light() local 692 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in _mesa_update_material() local 703 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in _mesa_update_material() local 728 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in _mesa_update_material() local 739 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in _mesa_update_material() local 751 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in _mesa_update_material() local 762 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in _mesa_update_material() local 1046 struct gl_light_uniforms *lu = &ctx->Light.LightSource[i]; in compute_light_positions() local 1210 init_light( struct gl_light *l, struct gl_light_uniforms *lu, GLuint n ) in init_light()
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