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/dports/devel/godot-tools/godot-3.2.3-stable/servers/audio/effects/
H A Daudio_effect_eq.cpp80 void AudioEffectEQ::set_band_gain_db(int p_band, float p_volume) { in set_band_gain_db()
H A Deq.cpp176 float EQ::get_band_frequency(int p_band) { in get_band_frequency()
/dports/devel/godot/godot-3.2.3-stable/servers/audio/effects/
H A Daudio_effect_eq.cpp80 void AudioEffectEQ::set_band_gain_db(int p_band, float p_volume) { in set_band_gain_db()
H A Deq.cpp176 float EQ::get_band_frequency(int p_band) { in get_band_frequency()