/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/gl/ |
H A D | namehack.h | 77 #define r_world_matrix gl_r_world_matrix macro
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/glsl/ |
H A D | namehack.h | 80 #define r_world_matrix glsl_r_world_matrix macro
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | gl_rmain.c | 58 float r_world_matrix[16]; variable
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_rmain.c | 63 float r_world_matrix[16]; variable
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_rmain.c | 63 float r_world_matrix[16]; variable
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/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | r_main.c | 89 float r_world_matrix[16]; variable
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/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/ |
H A D | r_main.c | 89 float r_world_matrix[16]; variable
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | gl_rmain.c | 61 float r_world_matrix[16]; variable
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | gl_rmain.c | 60 float r_world_matrix[16]; variable
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/dports/games/r1q2/r1q2-8012_5/ref_gl/ |
H A D | gl_rmain.c | 72 float r_world_matrix[16]; variable
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/ |
H A D | gl_rmain.c | 60 float r_world_matrix[16]; variable
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_rmain.c | 67 float r_world_matrix[16]; variable
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_rmain.c | 67 float r_world_matrix[16]; variable
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/dports/games/tenebrae/tenebrae_0/ |
H A D | gl_rmain.c | 73 float r_world_matrix[16]; variable
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/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/ |
H A D | gl_rmain.c | 106 float r_world_matrix[16]; variable
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/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/ |
H A D | gl_rmain.c | 101 float r_world_matrix[16]; variable
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/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/ |
H A D | gl_rmain.c | 77 float r_world_matrix[16]; variable
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