/dports/lang/clover/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_bufferobjects.c | 205 case GL_ELEMENT_ARRAY_BUFFER_ARB: in buffer_target_to_bind_flags()
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_bufferobjects.c | 205 case GL_ELEMENT_ARRAY_BUFFER_ARB: in buffer_target_to_bind_flags()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_bufferobjects.c | 205 case GL_ELEMENT_ARRAY_BUFFER_ARB: in buffer_target_to_bind_flags()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_bufferobjects.c | 205 case GL_ELEMENT_ARRAY_BUFFER_ARB: in buffer_target_to_bind_flags()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/state_tracker/ |
H A D | st_cb_bufferobjects.c | 188 case GL_ELEMENT_ARRAY_BUFFER_ARB: in buffer_target_to_bind_flags()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_bufferobjects.c | 205 case GL_ELEMENT_ARRAY_BUFFER_ARB: in buffer_target_to_bind_flags()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_bufferobjects.c | 205 case GL_ELEMENT_ARRAY_BUFFER_ARB: in buffer_target_to_bind_flags()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_bufferobjects.c | 205 case GL_ELEMENT_ARRAY_BUFFER_ARB: in buffer_target_to_bind_flags()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_bufferobjects.c | 205 case GL_ELEMENT_ARRAY_BUFFER_ARB: in buffer_target_to_bind_flags()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_bufferobjects.c | 205 case GL_ELEMENT_ARRAY_BUFFER_ARB: in buffer_target_to_bind_flags()
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/dports/games/evq3/evq3/code/renderer/ |
H A D | tr_bsp.c | 552 qglBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, cv->indexesVBO); in ParseFace() 553 qglBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, dataSize, indexes, GL_STATIC_DRAW_ARB); in ParseFace() 555 qglBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0); in ParseFace() 907 qglBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, cv->indexesVBO); in ParseTriSurf() 908 qglBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, dataSize, indexes, GL_STATIC_DRAW_ARB); in ParseTriSurf() 910 qglBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0); in ParseTriSurf()
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H A D | tr_surface.c | 448 qglBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, tess.indexesVBO); in Tess_SurfaceFace() 718 qglBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, tess.indexesVBO); in Tess_SurfaceGrid() 988 qglBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, tess.indexesVBO); in Tess_SurfaceTriangles()
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/dports/games/egl/egl-0.3.1_9/renderer/ |
H A D | r_local.h | 529 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 macro
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/ |
H A D | VertexArrayState | 107 _ext->glBindBuffer(GL_ELEMENT_ARRAY_BUFFER_ARB,0);
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/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | octarender.cpp | 93 GLenum target = type==VBO_VBUF ? GL_ARRAY_BUFFER_ARB : GL_ELEMENT_ARRAY_BUFFER_ARB; in genvbo() 142 glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER_ARB, va->ebuf); in readva() 143 …glGetBufferSubData_(GL_ELEMENT_ARRAY_BUFFER_ARB, (size_t)va->edata, 3*va->tris*sizeof(ushort), eda… in readva() 144 glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER_ARB, 0); in readva()
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H A D | skelmodel.h | 1390 glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER_ARB, ebuf); in genvbo() 1391 …glBufferData_(GL_ELEMENT_ARRAY_BUFFER_ARB, idxs.length()*sizeof(ushort), idxs.getbuf(), GL_STATIC_… in genvbo() 1407 glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER_ARB, ebuf);
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/dports/games/el/Eternal-Lands-1.9.5.9-1/ |
H A D | shadows.c | 255 ELglBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0); in draw_3d_object_shadows()
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/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/sources/graphics/ |
H A D | model.cpp | 361 glBindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, m_nVBOIndexes ); // Bind The Buffer in BuildVBOs() 363 …glBufferDataARB( GL_ELEMENT_ARRAY_BUFFER_ARB, sizeof(uint32)*indexCount, indices, GL_STATIC_DRAW_… in BuildVBOs() 364 glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0); in BuildVBOs()
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | gl_local.h | 291 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 macro
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | model_shared.c | 1127 …mesh->ebo3s = R_Mesh_CreateStaticBufferObject(GL_ELEMENT_ARRAY_BUFFER_ARB, mesh->element3s, mesh->… in Mod_ShadowMesh_CreateVBOs() 1129 …mesh->ebo3i = R_Mesh_CreateStaticBufferObject(GL_ELEMENT_ARRAY_BUFFER_ARB, mesh->element3i, mesh->… in Mod_ShadowMesh_CreateVBOs() 2341 …loadmodel->surfmesh.ebo3s = R_Mesh_CreateStaticBufferObject(GL_ELEMENT_ARRAY_BUFFER_ARB, loadmodel… in Mod_BuildVBOs() 2344 …loadmodel->surfmesh.ebo3i = R_Mesh_CreateStaticBufferObject(GL_ELEMENT_ARRAY_BUFFER_ARB, loadmodel… in Mod_BuildVBOs()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/vbo/ |
H A D | vbo_save_api.c | 764 GL_ELEMENT_ARRAY_BUFFER_ARB, in compile_vertex_list() 896 GL_ELEMENT_ARRAY_BUFFER_ARB, in compile_vertex_list()
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/dports/lang/clover/mesa-21.3.6/src/mesa/vbo/ |
H A D | vbo_save_api.c | 764 GL_ELEMENT_ARRAY_BUFFER_ARB, in compile_vertex_list() 896 GL_ELEMENT_ARRAY_BUFFER_ARB, in compile_vertex_list()
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/vbo/ |
H A D | vbo_save_api.c | 764 GL_ELEMENT_ARRAY_BUFFER_ARB, in compile_vertex_list() 896 GL_ELEMENT_ARRAY_BUFFER_ARB, in compile_vertex_list()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/vbo/ |
H A D | vbo_save_api.c | 764 GL_ELEMENT_ARRAY_BUFFER_ARB, in compile_vertex_list() 896 GL_ELEMENT_ARRAY_BUFFER_ARB, in compile_vertex_list()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/vbo/ |
H A D | vbo_save_api.c | 764 GL_ELEMENT_ARRAY_BUFFER_ARB, in compile_vertex_list() 896 GL_ELEMENT_ARRAY_BUFFER_ARB, in compile_vertex_list()
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