/dports/games/spring/spring_98.0/rts/System/Sound/OpenAL/ |
H A D | SoundSource.cpp | 73 alSourcef(id, AL_ROLLOFF_FACTOR, ROLLOFF_FACTOR * curPlaying->rolloff * heightRolloffModifier); in Update() 166 alSourcef(id, AL_ROLLOFF_FACTOR, 0.f); in Play() 189 alSourcef(id, AL_ROLLOFF_FACTOR, ROLLOFF_FACTOR * item->rolloff * heightRolloffModifier); in Play() 201 alSourcef(id, AL_ROLLOFF_FACTOR, (gain + rolloff - 1.0f) / gain); in Play() 240 alSourcef(id, AL_ROLLOFF_FACTOR, 0.0f); in PlayStream()
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/dports/devel/sfml/SFML-2.5.1/src/SFML/Audio/ |
H A D | SoundSource.cpp | 110 alCheck(alSourcef(m_source, AL_ROLLOFF_FACTOR, attenuation)); in setAttenuation() 168 alCheck(alGetSourcef(m_source, AL_ROLLOFF_FACTOR, &attenuation)); in getAttenuation()
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/dports/emulators/pcem/pcem_emulator-pcem-faf5d6423060/src/ |
H A D | soundopenal.c | 117 alSourcef (source[0], AL_ROLLOFF_FACTOR, 0.0 ); in inital() 123 alSourcef (source[1], AL_ROLLOFF_FACTOR, 0.0 ); in inital()
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/dports/devel/love08/love-0.8.0/src/modules/audio/openal/ |
H A D | Source.cpp | 424 alSourcef(source, AL_ROLLOFF_FACTOR, rolloffFactor); in playAtomic() 517 alSourcef(source, AL_ROLLOFF_FACTOR, rolloffFactor); in reset() 654 alSourcef(source, AL_ROLLOFF_FACTOR, factor); in setRolloffFactor() 665 alGetSourcef(source, AL_ROLLOFF_FACTOR, &f); in getRolloffFactor()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/ |
H A D | snd_openal.c | 643 qalSourcef(srcList[src].alSource, AL_ROLLOFF_FACTOR, 0.0f); in S_AL_SrcSetup() 648 qalSourcef(srcList[src].alSource, AL_ROLLOFF_FACTOR, s_alRolloff->value); in S_AL_SrcSetup() 1042 qalSourcef(srcList[i].alSource, AL_ROLLOFF_FACTOR, s_alRolloff->value); in S_AL_SrcUpdate() 1078 qalSourcef( srcList[ i ].alSource, AL_ROLLOFF_FACTOR, 0.0f ); in S_AL_SrcUpdate() 1083 qalSourcef( srcList[ i ].alSource, AL_ROLLOFF_FACTOR, s_alRolloff->value ); in S_AL_SrcUpdate() 1163 qalSourcef (streamSource, AL_ROLLOFF_FACTOR, 0.0 ); in S_AL_AllocateStreamChannel() 1313 qalSourcef (musicSource, AL_ROLLOFF_FACTOR, 0.0 ); in S_AL_MusicSourceGet()
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/dports/games/openjk/OpenJK-07675e2/codemp/client/OpenAL/ |
H A D | altypes.h | 193 #define AL_ROLLOFF_FACTOR 0x1021 macro
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/dports/games/openjk/OpenJK-07675e2/code/client/OpenAL/ |
H A D | altypes.h | 193 #define AL_ROLLOFF_FACTOR 0x1021 macro
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/dports/games/astromenace/astromenace-1.4.1/src/core/audio/ |
H A D | sound.cpp | 157 alSourcef(SoundsMap[tmpSoundID].Source, AL_ROLLOFF_FACTOR, 0.5f); in vw_PlaySound() 161 alSourcef(SoundsMap[tmpSoundID].Source, AL_ROLLOFF_FACTOR, 0.2f); in vw_PlaySound()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/ |
H A D | snd_openal.c | 703 qalSourcef(curSource->alSource, AL_ROLLOFF_FACTOR, 0.0f); in S_AL_SrcSetup() 708 qalSourcef(curSource->alSource, AL_ROLLOFF_FACTOR, s_alRolloff->value); in S_AL_SrcSetup() 1146 qalSourcef(curSource->alSource, AL_ROLLOFF_FACTOR, s_alRolloff->value); in S_AL_SrcUpdate() 1182 qalSourcef(curSource->alSource, AL_ROLLOFF_FACTOR, 0.0f); in S_AL_SrcUpdate() 1187 qalSourcef(curSource->alSource, AL_ROLLOFF_FACTOR, s_alRolloff->value); in S_AL_SrcUpdate() 1270 qalSourcef (streamSource, AL_ROLLOFF_FACTOR, 0.0 ); in S_AL_AllocateStreamChannel() 1421 qalSourcef (musicSource, AL_ROLLOFF_FACTOR, 0.0 ); in S_AL_MusicSourceGet()
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/dports/games/openspades/openspades-0.1.3/Sources/Audio/AL/ |
H A D | altypes.h | 239 #define AL_ROLLOFF_FACTOR 0x1021 macro
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/dports/games/ioquake3/ioquake3-1.36/code/AL/ |
H A D | altypes.h | 239 #define AL_ROLLOFF_FACTOR 0x1021 macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/AL/ |
H A D | altypes.h | 239 #define AL_ROLLOFF_FACTOR 0x1021 macro
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/dports/games/evq3/evq3/code/AL/ |
H A D | altypes.h | 239 #define AL_ROLLOFF_FACTOR 0x1021 macro
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/dports/games/torcs/torcs-1.3.7/src/windows/include/AL/ |
H A D | altypes.h | 239 #define AL_ROLLOFF_FACTOR 0x1021 macro
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/AL/ |
H A D | altypes.h | 239 #define AL_ROLLOFF_FACTOR 0x1021 macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/AL/ |
H A D | altypes.h | 239 #define AL_ROLLOFF_FACTOR 0x1021 macro
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/dports/games/openarena/openarena-engine-source-0.8.8/code/AL/ |
H A D | altypes.h | 239 #define AL_ROLLOFF_FACTOR 0x1021 macro
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/AL/ |
H A D | altypes.h | 239 #define AL_ROLLOFF_FACTOR 0x1021 macro
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/dports/games/q2p/Q2P-0.2-2006-12-31/win32/include/ |
H A D | altypes.h | 261 #define AL_ROLLOFF_FACTOR 0x1021 macro
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/dports/games/scorched3d/scorched-dep-win32/include/al/al/ |
H A D | altypes.h | 261 #define AL_ROLLOFF_FACTOR 0x1021 macro
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/dports/games/scorched3d/scorched/src/client/sound/ |
H A D | SoundSource.cpp | 82 alSourcef(source_, AL_ROLLOFF_FACTOR, rolloff); in setRolloff()
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/dports/games/ioquake3-server/ioquake3-1.36/code/client/ |
H A D | snd_openal.c | 703 qalSourcef(curSource->alSource, AL_ROLLOFF_FACTOR, 0.0f); in S_AL_SrcSetup() 708 qalSourcef(curSource->alSource, AL_ROLLOFF_FACTOR, s_alRolloff->value); in S_AL_SrcSetup() 1159 qalSourcef(curSource->alSource, AL_ROLLOFF_FACTOR, s_alRolloff->value); in S_AL_SrcUpdate() 1195 qalSourcef(curSource->alSource, AL_ROLLOFF_FACTOR, 0.0f); in S_AL_SrcUpdate() 1200 qalSourcef(curSource->alSource, AL_ROLLOFF_FACTOR, s_alRolloff->value); in S_AL_SrcUpdate() 1285 qalSourcef (streamSources[stream], AL_ROLLOFF_FACTOR, 0.0 ); in S_AL_AllocateStreamChannel() 1460 qalSourcef (musicSource, AL_ROLLOFF_FACTOR, 0.0 ); in S_AL_MusicSourceGet()
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/dports/games/ioquake3/ioquake3-1.36/code/client/ |
H A D | snd_openal.c | 703 qalSourcef(curSource->alSource, AL_ROLLOFF_FACTOR, 0.0f); in S_AL_SrcSetup() 708 qalSourcef(curSource->alSource, AL_ROLLOFF_FACTOR, s_alRolloff->value); in S_AL_SrcSetup() 1159 qalSourcef(curSource->alSource, AL_ROLLOFF_FACTOR, s_alRolloff->value); in S_AL_SrcUpdate() 1195 qalSourcef(curSource->alSource, AL_ROLLOFF_FACTOR, 0.0f); in S_AL_SrcUpdate() 1200 qalSourcef(curSource->alSource, AL_ROLLOFF_FACTOR, s_alRolloff->value); in S_AL_SrcUpdate() 1285 qalSourcef (streamSources[stream], AL_ROLLOFF_FACTOR, 0.0 ); in S_AL_AllocateStreamChannel() 1460 qalSourcef (musicSource, AL_ROLLOFF_FACTOR, 0.0 ); in S_AL_MusicSourceGet()
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/dports/games/evq3/evq3/code/client/ |
H A D | snd_openal.c | 703 qalSourcef(curSource->alSource, AL_ROLLOFF_FACTOR, 0.0f); in S_AL_SrcSetup() 708 qalSourcef(curSource->alSource, AL_ROLLOFF_FACTOR, s_alRolloff->value); in S_AL_SrcSetup() 1159 qalSourcef(curSource->alSource, AL_ROLLOFF_FACTOR, s_alRolloff->value); in S_AL_SrcUpdate() 1195 qalSourcef(curSource->alSource, AL_ROLLOFF_FACTOR, 0.0f); in S_AL_SrcUpdate() 1200 qalSourcef(curSource->alSource, AL_ROLLOFF_FACTOR, s_alRolloff->value); in S_AL_SrcUpdate() 1285 qalSourcef (streamSources[stream], AL_ROLLOFF_FACTOR, 0.0 ); in S_AL_AllocateStreamChannel() 1448 qalSourcef (musicSource, AL_ROLLOFF_FACTOR, 0.0 ); in S_AL_MusicSourceGet()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/audio/ |
H A D | sfx_openal.cpp | 100 alSourcef (m_sound_source, AL_ROLLOFF_FACTOR, m_sound_buffer->getRolloff()); in init() 536 alSourcef (m_sound_source, AL_ROLLOFF_FACTOR, rolloff); in setRolloff()
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