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Searched refs:CL_GetEntitySoundOrigin (Results 1 – 25 of 27) sorted by relevance

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/dports/games/q2pro/q2pro/include/
H A Dsnd_public.h42 void CL_GetEntitySoundOrigin (int ent, vec3_t org);
/dports/games/quake2lnx/quake2-r0.16.2/src/client/
H A Dsound.h45 void CL_GetEntitySoundOrigin (int ent, vec3_t org);
H A Dsnd_dma.c494 CL_GetEntitySoundOrigin (ch->entnum, origin); in S_Spatialize()
H A Dcl_ents.c1547 void CL_GetEntitySoundOrigin (int ent, vec3_t org) in CL_GetEntitySoundOrigin() function
/dports/games/quake2max/Quake2maX_0.45-src_unix/client/
H A Dsound.h45 void CL_GetEntitySoundOrigin (int ent, vec3_t org);
H A Dsnd_dma.c494 CL_GetEntitySoundOrigin (ch->entnum, origin); in S_Spatialize()
/dports/games/quake2-source/quake2-r0.16.2/src/client/
H A Dsound.h45 void CL_GetEntitySoundOrigin (int ent, vec3_t org);
H A Dsnd_dma.c494 CL_GetEntitySoundOrigin (ch->entnum, origin); in S_Spatialize()
H A Dcl_ents.c1547 void CL_GetEntitySoundOrigin (int ent, vec3_t org) in CL_GetEntitySoundOrigin() function
/dports/games/qudos/QuDos-0.40.1-src/src/client/
H A Dsound.h46 void CL_GetEntitySoundOrigin(int ent, vec3_t org);
H A Dsnd_dma.c580 CL_GetEntitySoundOrigin (ch->entnum, origin); in S_Spatialize()
H A Dcl_ents.c1709 CL_GetEntitySoundOrigin(int ent, vec3_t org) in CL_GetEntitySoundOrigin() function
/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dsound.h45 void CL_GetEntitySoundOrigin (int ent, vec3_t org);
H A Dsnd_dma.c580 CL_GetEntitySoundOrigin (ch->entnum, origin); in S_Spatialize()
H A Dcl_ents.c1664 void CL_GetEntitySoundOrigin (int ent, vec3_t org) in CL_GetEntitySoundOrigin() function
/dports/games/alienarena/alienarena-7.66/source/client/
H A Dsound.h61 void CL_GetEntitySoundOrigin (int ent, vec3_t org);
H A Dsnd_openal.c975 CL_GetEntitySoundOrigin( src->entity_index, position ); in calNewSrc()
1171 CL_GetEntitySoundOrigin( entity_index, source_position ); in calNewSrcAutoLoop()
2104 CL_GetEntitySoundOrigin( entnum, source_position ); in S_StartSound()
2438 CL_GetEntitySoundOrigin( new_entity_index, source_position ); in calUpdateLoopSounds()
2469 CL_GetEntitySoundOrigin( src->entity_index, new_position ); in calUpdateLoopSounds()
2624 CL_GetEntitySoundOrigin( src->entity_index, new_origin ); in S_Update()
2665 CL_GetEntitySoundOrigin( src->entity_index, new_origin ); in S_Update()
H A Dcl_ents.c1475 void CL_GetEntitySoundOrigin (int ent, vec3_t org) in CL_GetEntitySoundOrigin() function
/dports/games/alienarena-data/alienarena-7.66/source/client/
H A Dsound.h61 void CL_GetEntitySoundOrigin (int ent, vec3_t org);
H A Dsnd_openal.c975 CL_GetEntitySoundOrigin( src->entity_index, position ); in calNewSrc()
1171 CL_GetEntitySoundOrigin( entity_index, source_position ); in calNewSrcAutoLoop()
2104 CL_GetEntitySoundOrigin( entnum, source_position ); in S_StartSound()
2438 CL_GetEntitySoundOrigin( new_entity_index, source_position ); in calUpdateLoopSounds()
2469 CL_GetEntitySoundOrigin( src->entity_index, new_position ); in calUpdateLoopSounds()
2624 CL_GetEntitySoundOrigin( src->entity_index, new_origin ); in S_Update()
2665 CL_GetEntitySoundOrigin( src->entity_index, new_origin ); in S_Update()
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dsound.h41 void CL_GetEntitySoundOrigin(int ent, vec3_t org);
H A Dsnd_main.c508 CL_GetEntitySoundOrigin(ch->entnum, origin); in S_Spatialize()
H A Dcl_ents.c1009 void CL_GetEntitySoundOrigin(int ent, vec3_t org){ in CL_GetEntitySoundOrigin() function
/dports/games/q2pro/q2pro/source/
H A Dsnd_dma.c573 CL_GetEntitySoundOrigin( ch->entnum, origin ); in S_Spatialize()
H A Dcl_ents.c991 void CL_GetEntitySoundOrigin( int entnum, vec3_t org ) { in CL_GetEntitySoundOrigin() function

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