Searched refs:GF_TURN_EVIL (Results 1 – 17 of 17) sorted by relevance
78 #define GF_TURN_EVIL 65 macro
4211 #define GF_TURN_EVIL 65 macro
57 Z:GF_TURN_EVIL:WWw
60 #define GF_TURN_EVIL 65
853 case GF_TURN_EVIL: in borg_launch_damage_one()1926 else if (prefix(act, "turn evil")) gf = GF_TURN_EVIL; in borg_damage_artifact_monster()
2745 #define GF_TURN_EVIL 65 macro
2487 case GF_TURN_EVIL: in project_m()
4003 return (project_hack(GF_TURN_EVIL, dam)); in turn_evil()
154 {"GF_TURN_EVIL", GF_TURN_EVIL},
1934 #define GF_TURN_EVIL 65 macro
3106 case GF_TURN_EVIL: in project_m()
743 # GF_TURN_EVIL (0x249 - 0x251)
4176 # GF_TURN_EVIL (0x249 - 0x251)
764 # GF_TURN_EVIL (0x249 - 0x251)
738 # GF_TURN_EVIL (0x249 - 0x251)
7045 case GF_TURN_EVIL:10477 case GF_TURN_EVIL:12513 case GF_TURN_EVIL:
4172 case GF_TURN_EVIL: