Searched refs:GI_COMPATSHORTTEX (Results 1 – 3 of 3) sorted by relevance
45 #define GI_COMPATSHORTTEX 0x00000010 // always force COMPAT_SHORTTEX for IWAD maps. macro
176 else if(sc.Compare("Shorttex")) iwad->flags |= GI_COMPATSHORTTEX; in ParseIWadInfo()
368 …if (Wads.GetLumpFile(map->lumpnum) == 1 && (gameinfo.flags & GI_COMPATSHORTTEX) && level.maptype =… in CheckCompatibility()