/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_EXT_separate_specular_color | 1 GL_EXT_separate_specular_color 3 GL_EXT_separate_specular_color
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_EXT_separate_specular_color | 1 GL_EXT_separate_specular_color 3 GL_EXT_separate_specular_color
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_EXT_separate_specular_color | 1 GL_EXT_separate_specular_color 3 GL_EXT_separate_specular_color
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_EXT_separate_specular_color | 1 GL_EXT_separate_specular_color 3 GL_EXT_separate_specular_color
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_EXT_separate_specular_color | 1 GL_EXT_separate_specular_color 3 GL_EXT_separate_specular_color
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_EXT_separate_specular_color | 1 GL_EXT_separate_specular_color
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/dports/x11-clocks/glclock/glclock-6.0b6.0/ |
H A D | GLextensions.H | 511 #ifndef GL_EXT_separate_specular_color 512 #define GL_EXT_separate_specular_color macro
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/dports/games/0ad/0ad-0.0.23b-alpha/source/lib/ |
H A D | ogl.cpp | 173 MATCH(GL_EXT_separate_specular_color); in isImplementedInCore()
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/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/external/glfw/examples/ |
H A D | particles.c | 47 #ifndef GL_EXT_separate_specular_color
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/glfw/src/examples/ |
H A D | particles.c | 46 #ifndef GL_EXT_separate_specular_color
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glfw/src/examples/ |
H A D | particles.c | 46 #ifndef GL_EXT_separate_specular_color
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/dports/graphics/glfw2/glfw-2.7.9/examples/ |
H A D | particles.c | 47 #ifndef GL_EXT_separate_specular_color
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/dports/graphics/glfw/glfw-3.3.4/examples/ |
H A D | particles.c | 47 #ifndef GL_EXT_separate_specular_color
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/dports/graphics/rx/rx-0.4.0/cargo-crates/glfw-sys-3.3.0/examples/ |
H A D | particles.c | 46 #ifndef GL_EXT_separate_specular_color
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/dports/math/geogram/geogram-1.7.7/src/lib/third_party/glfw/examples/ |
H A D | particles.c | 47 #ifndef GL_EXT_separate_specular_color
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/dports/games/tenebrae/tenebrae_0/ |
H A D | glATI.h | 1255 #ifndef GL_EXT_separate_specular_color 1256 #define GL_EXT_separate_specular_color 1 macro
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/dports/astro/openuniverse/openuniverse-1.0beta3/src/ |
H A D | glext.h | 936 #ifndef GL_EXT_separate_specular_color 1992 #ifndef GL_EXT_separate_specular_color 1993 #define GL_EXT_separate_specular_color 1 macro
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/dports/games/lwjgl/lwjgl-2df01dd/eclipse-update/org.lwjgl.info/src/java/org/lwjgl/info/ |
H A D | LWJGLInfoView.java | 443 caps.GL_EXT_separate_specular_color); in gatherCapabilities()
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/dports/security/ridl/ridl-11b3240/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …y_color&extensions=GL_EXT_separate_shader_objects&extensions=GL_EXT_separate_specular_color&extens…
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/dports/audio/moony-lv2/moony-0.36.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …y_color&extensions=GL_EXT_separate_shader_objects&extensions=GL_EXT_separate_specular_color&extens…
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/dports/audio/midi-matrix-lv2/midi-matrix-0.28.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …y_color&extensions=GL_EXT_separate_shader_objects&extensions=GL_EXT_separate_specular_color&extens…
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/dports/audio/vm-lv2/vm-0.14.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …y_color&extensions=GL_EXT_separate_shader_objects&extensions=GL_EXT_separate_specular_color&extens…
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/dports/audio/sherlock-lv2/sherlock.lv2-0.28.0/subprojects/nk_pugl/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …y_color&extensions=GL_EXT_separate_shader_objects&extensions=GL_EXT_separate_specular_color&extens…
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/dports/audio/synthpod-lv2/synthpod-01aad91/nuklear/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …y_color&extensions=GL_EXT_separate_shader_objects&extensions=GL_EXT_separate_specular_color&extens…
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/dports/x11-toolkits/nuklear/Nuklear-4.09.1/demo/sfml_opengl3/ |
H A D | Readme.md | 7 …y_color&extensions=GL_EXT_separate_shader_objects&extensions=GL_EXT_separate_specular_color&extens…
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