Searched refs:GetScreenLeftU (Results 1 – 2 of 2) sorted by relevance
110 inline double Direct2D::Textures::GetScreenLeftU(uint x) const in GetScreenLeftU() function in Nestopia::DirectX::Direct2D::Textures1522 v->u0 = textures.GetScreenLeftU(clip.left + clip.Width() * weight); in Validate()1535 v[0].u0 = textures.GetScreenLeftU( clip.left ); in Validate()1543 v[1].u0 = textures.GetScreenLeftU( clip.left ); in Validate()
428 inline double GetScreenLeftU(uint) const;