Searched refs:IDC_REV_STEREO (Results 1 – 3 of 3) sorted by relevance
/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/rsrc/ |
H A D | resource.h | 46 #define IDC_REV_STEREO 1007 macro
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H A D | snes9x.rc | 74 …CONTROL "&Reverse Stereo",IDC_REV_STEREO,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,183,53,94,10
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/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/ |
H A D | wsnes9x.cpp | 4493 else EnableWindow(GetDlgItem(hDlg, IDC_REV_STEREO), FALSE); in DlgSoundConf() 4495 SendDlgItemMessage(hDlg,IDC_REV_STEREO,BM_SETCHECK,BST_CHECKED,0); in DlgSoundConf() 4533 Settings.ReverseStereo=IsDlgButtonChecked(hDlg, IDC_REV_STEREO); in DlgSoundConf() 4593 EnableWindow(GetDlgItem(hDlg, IDC_REV_STEREO), TRUE); in DlgSoundConf() 4595 else EnableWindow(GetDlgItem(hDlg, IDC_REV_STEREO), FALSE); in DlgSoundConf()
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