Searched refs:IE_ITEM_TWO_HANDED (Results 1 – 4 of 4) sorted by relevance
280 IE_ITEM_TWO_HANDED = 0x00000002 variable
46 #define IE_ITEM_TWO_HANDED 0x00000002 macro
3602 if (item->Flags&IE_ITEM_TWO_HANDED) { in CanUseItemType()
3517 if (target->inventory.GetItemFlag(slot)&IE_ITEM_TWO_HANDED) { in fx_create_magic_item()