/dports/games/openspades/openspades-0.1.3/Sources/Client/ |
H A D | GameMapWrapper.cpp | 64 if (m.IsSolid(x, y, depth - 2)) { in Rebuild() 110 SPAssert(m.IsSolid(x, y, z)); in AddBlock() 158 SPAssert(m.IsSolid(x, y, z)); in AddBlock() 231 if (m.IsSolid(pos.x, pos.y, pos.z)) in RemoveBlocks() 237 m.IsSolid(x - 1, y, z))) { in RemoveBlocks() 242 m.IsSolid(x + 1, y, z))) { in RemoveBlocks() 247 m.IsSolid(x, y - 1, z))) { in RemoveBlocks() 257 m.IsSolid(x, y, z - 1))) { in RemoveBlocks() 262 m.IsSolid(x, y, z + 1))) { in RemoveBlocks() 282 if (!m.IsSolid(x, y, z)) { in RemoveBlocks() [all …]
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H A D | FallingBlock.cpp | 146 if (!vmodel->IsSolid(x, y, z)) in Update() 151 vmodel->IsSolid(x - 1, y, z) && vmodel->IsSolid(x + 1, y, z) && in Update() 152 vmodel->IsSolid(x, y - 1, z) && vmodel->IsSolid(x, y + 1, z) && in Update() 153 vmodel->IsSolid(x, y, z - 1) && vmodel->IsSolid(x, y, z + 1)) in Update()
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H A D | GameMap.cpp | 66 if (!IsSolid(x, y, z)) in IsSurface() 70 if (x > 0 && !IsSolid(x - 1, y, z)) in IsSurface() 72 if (x < Width() - 1 && !IsSolid(x + 1, y, z)) in IsSurface() 74 if (y > 0 && !IsSolid(x, y - 1, z)) in IsSurface() 76 if (y < Height() - 1 && !IsSolid(x, y + 1, z)) in IsSurface() 78 if (!IsSolid(x, y, z - 1)) in IsSurface() 80 if (z < Depth() - 1 && !IsSolid(x, y, z + 1)) in IsSurface() 114 while (k < d && !IsSolid(x, y, k)) in Save() 121 while (k < d && IsSolid(x, y, k) && !IsSurface(x, y, k)) in Save() 174 return IsSolid((int)x, (int)y, sz); in ClipBox() [all …]
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/dports/games/openspades/openspades-0.1.3/Sources/Core/ |
H A D | VoxelModel.cpp | 102 if (!IsSolid(x, y, 0)) { in HollowFill() 106 if (!IsSolid(x, y, depth - 1)) { in HollowFill() 113 if (!IsSolid(x, 0, z)) { in HollowFill() 117 if (!IsSolid(x, height - 1, z)) { in HollowFill() 124 if (!IsSolid(0, y, z)) { in HollowFill() 128 if (!IsSolid(width - 1, y, z)) { in HollowFill() 167 SPAssert(!IsSolid(x, y, z)); in HollowFill() 176 SPAssert(IsSolid(x, y, z)); in HollowFill() 177 SPAssert(IsSolid(x + 1, y, z)); in HollowFill() 178 SPAssert(IsSolid(x - 1, y, z)); in HollowFill() [all …]
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/dports/archivers/maxcso/maxcso-1.10.0/7zip/CPP/7zip/Archive/Nsis/ |
H A D | NsisHandler.cpp | 200 if (!_archive.IsSolid) in Open() 254 if (_archive.IsSolid) in GetCompressedSize() 345 if (_archive.IsSolid) in GetProperty() 414 if (_archive.IsSolid) in Extract() 435 if (_archive.IsSolid) in Extract() 472 if (_archive.IsSolid) in Extract() 521 if (!_archive.IsSolid) in Extract() 543 if (!_archive.IsSolid) in Extract() 617 if (_archive.IsSolid) in Extract() 651 if (!_archive.IsSolid) in Extract() [all …]
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/dports/games/openspades/openspades-0.1.3/Sources/Draw/ |
H A D | GLMapChunk.cpp | 92 if (IsSolid(x - ux, y - uy, z - uz)) in calcAOID() 94 if (IsSolid(x + ux, y + uy, z + uz)) in calcAOID() 96 if (IsSolid(x - vx, y - vy, z - vz)) in calcAOID() 98 if (IsSolid(x + vx, y + vy, z + vz)) in calcAOID() 206 return map->IsSolid(x, y, 62); in IsSolid() 208 return map->IsSolid(x, y, 63); in IsSolid() 211 return map->IsSolid(x, y, z); in IsSolid() 241 if (!IsSolid(xx, yy, zz)) in Update() 255 if (!IsSolid(xx, yy, zz + 1)) { in Update() 258 if (!IsSolid(xx, yy, zz - 1)) { in Update() [all …]
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H A D | GLOptimizedVoxelModel.cpp | 146 if (m->IsSolid(x - ux, y - uy, z - uz)) in calcAOID() 148 if (m->IsSolid(x + ux, y + uy, z + uz)) in calcAOID() 150 if (m->IsSolid(x - vx, y - vy, z - vz)) in calcAOID() 152 if (m->IsSolid(x + vx, y + vy, z + vz)) in calcAOID() 438 s = model->IsSolid(x, y, z) ? 1 : 0; in BuildVertices() 440 s = (model->IsSolid(x, y, z) && !model->IsSolid(x - 1, y, z)) ? 1 : 0; in BuildVertices() 451 s = (model->IsSolid(x, y, z) && !model->IsSolid(x + 1, y, z)) ? 1 : 0; in BuildVertices() 467 s = (model->IsSolid(x, y, z) && !model->IsSolid(x, y - 1, z)) ? 1 : 0; in BuildVertices() 478 s = (model->IsSolid(x, y, z) && !model->IsSolid(x, y + 1, z)) ? 1 : 0; in BuildVertices() 494 s = (model->IsSolid(x, y, z) && !model->IsSolid(x, y, z - 1)) ? 1 : 0; in BuildVertices() [all …]
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H A D | GLVoxelModel.cpp | 97 if (m->IsSolid(x - ux, y - uy, z - uz)) in calcAOID() 99 if (m->IsSolid(x + ux, y + uy, z + uz)) in calcAOID() 101 if (m->IsSolid(x - vx, y - vy, z - vz)) in calcAOID() 103 if (m->IsSolid(x + vx, y + vy, z + vz)) in calcAOID() 237 if (!model->IsSolid(x, y, z)) in BuildVertices() 243 if (!model->IsSolid(x - 1, y, z)) in BuildVertices() 245 if (!model->IsSolid(x + 1, y, z)) in BuildVertices() 247 if (!model->IsSolid(x, y - 1, z)) in BuildVertices() 249 if (!model->IsSolid(x, y + 1, z)) in BuildVertices() 251 if (!model->IsSolid(x, y, z - 1)) in BuildVertices() [all …]
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/dports/archivers/7-zip/7-zip-21.07/CPP/7zip/Archive/Nsis/ |
H A D | NsisHandler.cpp | 202 if (!_archive.IsSolid) in Open() 256 if (_archive.IsSolid) in GetCompressedSize() 347 if (_archive.IsSolid) in GetProperty() 416 if (_archive.IsSolid) in Extract() 437 if (_archive.IsSolid) in Extract() 474 if (_archive.IsSolid) in Extract() 523 if (!_archive.IsSolid) in Extract() 545 if (!_archive.IsSolid) in Extract() 619 if (_archive.IsSolid) in Extract() 653 if (!_archive.IsSolid) in Extract() [all …]
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/dports/archivers/ppmd-7z/p7zip_9.04/CPP/7zip/Archive/Nsis/ |
H A D | NsisHandler.cpp | 78 case kpidSolid: prop = _archive.IsSolid; break; in GetArchiveProperty() 154 if (_archive.IsSolid && _archive.UseFilter || !_archive.IsSolid && useItemFilter) in GetMethod() 163 method += GetStringForSizeValue(_archive.IsSolid ? _archive.DictionarySize: dictionary); in GetMethod() 174 else if (_archive.IsSolid && item.EstimatedSizeIsDefined) in GetUncompressedSize() 189 if (_archive.IsSolid) in GetCompressedSize() 258 case kpidSolid: prop = _archive.IsSolid; break; in GetProperty() 289 if (_archive.IsSolid) in Extract() 309 if (_archive.IsSolid) in Extract() 350 if (_archive.IsSolid) in Extract() 366 if (_archive.IsSolid) in Extract() [all …]
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/dports/editors/lazarus-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/jcf2/Parse/ |
H A D | SourceToken.pas | 65 function IsSolid: boolean; in IsSolid() function 169 function TSourceToken.IsSolid: boolean; in IsSolid() function 205 while (Result <> nil) and ( not Result.IsSolid) do 232 while (Result <> nil) and ( not Result.IsSolid) do 238 if IsSolid then 271 if IsSolid then
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/dports/editors/lazarus-qt5/lazarus/components/jcf2/Parse/ |
H A D | SourceToken.pas | 64 function IsSolid: boolean; in IsSolid() function 172 function TSourceToken.IsSolid: boolean; in IsSolid() function 208 while (Result <> nil) and ( not Result.IsSolid) do 235 while (Result <> nil) and ( not Result.IsSolid) do 241 if IsSolid then 274 if IsSolid then
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/dports/editors/lazarus/lazarus/components/jcf2/Parse/ |
H A D | SourceToken.pas | 64 function IsSolid: boolean; in IsSolid() function 172 function TSourceToken.IsSolid: boolean; in IsSolid() function 208 while (Result <> nil) and ( not Result.IsSolid) do 235 while (Result <> nil) and ( not Result.IsSolid) do 241 if IsSolid then 274 if IsSolid then
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/dports/editors/lazarus-qt5-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/jcf2/Parse/ |
H A D | SourceToken.pas | 65 function IsSolid: boolean; in IsSolid() function 169 function TSourceToken.IsSolid: boolean; in IsSolid() function 205 while (Result <> nil) and ( not Result.IsSolid) do 232 while (Result <> nil) and ( not Result.IsSolid) do 238 if IsSolid then 271 if IsSolid then
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/dports/archivers/ppmd-7z/p7zip_9.04/CPP/7zip/Archive/Rar/ |
H A D | RarHandler.h | 41 bool IsSolid(int refIndex) in IsSolid() function 46 if (_archiveInfo.IsSolid()) in IsSolid() 50 return item.IsSolid(); in IsSolid()
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/dports/editors/libreoffice/libreoffice-7.2.6.2/lotuswordpro/inc/xfilter/ |
H A D | xfdrawlinestyle.hxx | 124 bool IsSolid() const; 193 inline bool XFDrawLineStyle::IsSolid() const in IsSolid() function in XFDrawLineStyle
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/dports/editors/libreoffice6/libreoffice-6.4.7.2/lotuswordpro/inc/xfilter/ |
H A D | xfdrawlinestyle.hxx | 124 bool IsSolid() const; 193 inline bool XFDrawLineStyle::IsSolid() const in IsSolid() function in XFDrawLineStyle
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/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/include/wx/osx/core/ |
H A D | colour.h | 37 virtual bool IsSolid() const wxOVERRIDE; 95 virtual bool IsSolid() const in IsSolid() function
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/dports/games/openspades/openspades-0.1.3/Sources/ScriptBindings/ |
H A D | VoxelModel.cpp | 66 static bool IsSolid(int x, int y, int z, in IsSolid() function in spades::VoxelModelRegistrar 73 return m->IsSolid(x, y, z); in IsSolid() 146 asFUNCTION(IsSolid), in Register()
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/dports/editors/lazarus-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/jcf2/Process/Transform/ |
H A D | SortUses.pas | 184 if (lcToken <> nil) and (not lcToken.IsSolid) then 200 while (lcToken <> nil) and (not lcToken.IsSolid) do 249 if (lcToken <> nil) and (not lcToken.IsSolid) then
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/dports/editors/lazarus-qt5/lazarus/components/jcf2/Process/Transform/ |
H A D | SortUses.pas | 184 if (lcToken <> nil) and (not lcToken.IsSolid) then 200 while (lcToken <> nil) and (not lcToken.IsSolid) do 249 if (lcToken <> nil) and (not lcToken.IsSolid) then
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/dports/editors/lazarus/lazarus/components/jcf2/Process/Transform/ |
H A D | SortUses.pas | 184 if (lcToken <> nil) and (not lcToken.IsSolid) then 200 while (lcToken <> nil) and (not lcToken.IsSolid) do 249 if (lcToken <> nil) and (not lcToken.IsSolid) then
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/dports/editors/lazarus-qt5-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/jcf2/Process/Transform/ |
H A D | SortUses.pas | 184 if (lcToken <> nil) and (not lcToken.IsSolid) then 200 while (lcToken <> nil) and (not lcToken.IsSolid) do 249 if (lcToken <> nil) and (not lcToken.IsSolid) then
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/dports/archivers/7-zip/7-zip-21.07/CPP/7zip/Archive/Rar/ |
H A D | RarHandler.h | 38 bool IsSolid() const { return (Flags & NHeader::NArchive::kSolid) != 0; } in IsSolid() function 88 bool IsSolid(unsigned refIndex) const;
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/dports/archivers/maxcso/maxcso-1.10.0/7zip/CPP/7zip/Archive/Rar/ |
H A D | RarHandler.h | 38 bool IsSolid() const { return (Flags & NHeader::NArchive::kSolid) != 0; } in IsSolid() function 88 bool IsSolid(unsigned refIndex) const;
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