Searched refs:LABEL_UNSIGNED (Results 1 – 3 of 3) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | gamevars.h | 183 #define LABEL_TYPES (LABEL_CHAR|LABEL_SHORT|LABEL_INT|LABEL_UNSIGNED) 190 case LABEL_CHAR|LABEL_UNSIGNED: return *(uint8_t *)addr; in VM_GetStruct() 192 case LABEL_SHORT|LABEL_UNSIGNED: return *(uint16_t *)addr; in VM_GetStruct() 194 case LABEL_INT|LABEL_UNSIGNED: return *(uint32_t *)addr; in VM_GetStruct() 204 case LABEL_CHAR|LABEL_UNSIGNED: *(uint8_t *)addr = newValue; break; in VM_SetStruct() 206 case LABEL_SHORT|LABEL_UNSIGNED: *(uint16_t *)addr = newValue; break; in VM_SetStruct() 208 case LABEL_INT|LABEL_UNSIGNED: *(uint32_t *)addr = newValue; break; in VM_SetStruct()
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H A D | gamestructures.cpp | 33 … sizeof(struct[0].memb) | (is_unsigned<decltype(struct[0].memb)>::value ? LABEL_UNSIGNED : 0), 0, \ 80 … "ulotag", SECTOR_ULOTAG, sizeof(sector[0].lotag) | LABEL_UNSIGNED, 0, offsetof(u… 81 … "uhitag", SECTOR_UHITAG, sizeof(sector[0].hitag) | LABEL_UNSIGNED, 0, offsetof(u… 172 … { "ulotag", WALL_ULOTAG, sizeof(wall[0].lotag) | LABEL_UNSIGNED, 0, offsetof(uwalltype, lotag) }, 173 … { "uhitag", WALL_UHITAG, sizeof(wall[0].hitag) | LABEL_UNSIGNED, 0, offsetof(uwalltype, hitag) }, 237 …{ "ulotag", ACTOR_ULOTAG, sizeof(sprite[0].lotag) | LABEL_UNSIGNED, 0, offsetof(uspritetype, lotag… 238 …{ "uhitag", ACTOR_UHITAG, sizeof(sprite[0].hitag) | LABEL_UNSIGNED, 0, offsetof(uspritetype, hitag… 247 …{ "htumovflag", ACTOR_HTUMOVFLAG, sizeof(actor[0].movflag) | LABEL_UNSIGNED, 0, offsetof(actor_t, …
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H A D | gamedef.h | 56 #define LABEL_UNSIGNED 8 macro
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