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Searched refs:NUM_BLOCK_SURFS (Results 1 – 9 of 9) sorted by relevance

/dports/games/vavoom/vavoom-1.33/source/
H A Ddrawer.h31 #define NUM_BLOCK_SURFS 32 macro
94 rgba_t light_block[NUM_BLOCK_SURFS][BLOCK_WIDTH * BLOCK_HEIGHT];
95 bool block_changed[NUM_BLOCK_SURFS];
96 surfcache_t* light_chain[NUM_BLOCK_SURFS];
99 rgba_t add_block[NUM_BLOCK_SURFS][BLOCK_WIDTH * BLOCK_HEIGHT];
100 bool add_changed[NUM_BLOCK_SURFS];
101 surfcache_t* add_chain[NUM_BLOCK_SURFS];
H A Dgl_tex.cpp72 glGenTextures(NUM_BLOCK_SURFS, lmap_id); in GenerateTextures()
73 glGenTextures(NUM_BLOCK_SURFS, addmap_id); in GenerateTextures()
121 glDeleteTextures(NUM_BLOCK_SURFS, lmap_id); in DeleteTextures()
122 glDeleteTextures(NUM_BLOCK_SURFS, addmap_id); in DeleteTextures()
H A Dd3d_local.h283 LPDIRECT3DTEXTURE9 light_surf[NUM_BLOCK_SURFS];
286 LPDIRECT3DTEXTURE9 add_surf[NUM_BLOCK_SURFS];
H A Dr_light.cpp1177 for (int i = 0; i < NUM_BLOCK_SURFS; i++) in FlushCaches()
1201 for (i = 0; i < NUM_BLOCK_SURFS; i++) in FlushOldCaches()
1239 for (i = 0; i < NUM_BLOCK_SURFS; i++) in AllocBlock()
1285 for (i = 0; i < NUM_BLOCK_SURFS; i++) in AllocBlock()
H A Dgl_poly.cpp151 for (lb = 0; lb < NUM_BLOCK_SURFS; lb++) in WorldDrawing()
207 for (lb = 0; lb < NUM_BLOCK_SURFS; lb++) in WorldDrawing()
261 for (lb = 0; lb < NUM_BLOCK_SURFS; lb++) in WorldDrawing()
399 for (int lb = 0; lb < NUM_BLOCK_SURFS; lb++) in WorldDrawingShaders()
H A Dd3d_poly.cpp171 for (lb = 0; lb < NUM_BLOCK_SURFS; lb++) in WorldDrawing()
224 for (lb = 0; lb < NUM_BLOCK_SURFS; lb++) in WorldDrawing()
285 for (lb = 0; lb < NUM_BLOCK_SURFS; lb++) in WorldDrawing()
H A Dgl_local.h437 GLuint lmap_id[NUM_BLOCK_SURFS];
439 GLuint addmap_id[NUM_BLOCK_SURFS];
H A Dd3d_tex.cpp125 for (int i = 0; i < NUM_BLOCK_SURFS; i++) in ReleaseTextures()
H A Dr_local.h485 surfcache_t* cacheblocks[NUM_BLOCK_SURFS];