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Searched refs:RemoveSpriteLimit (Results 1 – 7 of 7) sorted by relevance

/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/GUI.NET/Config/
H A DVideoInfo.cs49 public bool RemoveSpriteLimit = false; field in Mesen.GUI.Config.VideoInfo
89 InteropEmu.SetFlag(EmulationFlags.RemoveSpriteLimit, videoInfo.RemoveSpriteLimit); in ApplyConfig()
/dports/games/libretro-snes9x/snes9x-73aa348/gtk/src/
H A Dgtk_config.cpp589 bool RemoveSpriteLimit = false; in load_config_file() local
590 inbool (z"RemoveSpriteLimit", RemoveSpriteLimit); in load_config_file()
642 if (RemoveSpriteLimit) in load_config_file()
/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Core/
H A DHdNesPack.cpp171 _settings->SetFlags(EmulationFlags::RemoveSpriteLimit | EmulationFlags::AdaptiveSpriteLimit); in OnBeforeApplyFilter()
H A DEmulationSettings.h18 RemoveSpriteLimit = 0x10, enumerator
H A DPPU.cpp742 if(_spriteCount == 8 && _settings->CheckFlag(EmulationFlags::RemoveSpriteLimit)) { in LoadExtraSprites()
/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Libretro/
H A Dlibretro.cpp318 …set_flag(MesenNoSpriteLimit, EmulationFlags::RemoveSpriteLimit | EmulationFlags::AdaptiveSpriteLim… in update_settings()
/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/GUI.NET/
H A DInteropEmu.cs1624 RemoveSpriteLimit = 0x10, enumerator