/dports/games/adonthell/adonthell-0.3.8/src/ |
H A D | screen.cc | 160 Renderer = SDL_CreateRenderer(Window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC); in init() 207 …<< "HW Accelerated: " << ((render_info.flags & SDL_RENDERER_ACCELERATED) == SDL_RENDERER_ACCELE… in info()
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/dports/devel/emscripten/emscripten-2.0.3/tests/ |
H A D | sdl2_gl_frames_swap.c | 35 renderer = SDL_CreateRenderer(window, 0, SDL_RENDERER_ACCELERATED); in main()
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/dports/games/abbayedesmorts/abbayedesmorts-gpl-2.0.1/src/ |
H A D | ending.c | 12 …rer *renderer = SDL_CreateRenderer(screen, -1, SDL_RENDERER_PRESENTVSYNC|SDL_RENDERER_ACCELERATED); in ending()
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H A D | startscreen.c | 12 …rer *renderer = SDL_CreateRenderer(screen, -1, SDL_RENDERER_PRESENTVSYNC|SDL_RENDERER_ACCELERATED); in startscreen()
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H A D | history.c | 12 …rer *renderer = SDL_CreateRenderer(screen, -1, SDL_RENDERER_PRESENTVSYNC|SDL_RENDERER_ACCELERATED); in history()
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/dports/graphics/glad/glad-0.1.34/example/pascal/ |
H A D | sdl_glad.pas | 33 renderer := SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
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/dports/devel/sdl2pp/libSDL2pp-0.16.1/examples/ |
H A D | fill.cc | 43 Renderer render(window, -1, SDL_RENDERER_ACCELERATED); in Run()
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H A D | lines.cc | 35 Renderer render(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE); in main()
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H A D | image.cc | 43 Renderer render(window, -1, SDL_RENDERER_ACCELERATED); in main()
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H A D | ttf.cc | 40 Renderer render(window, -1, SDL_RENDERER_ACCELERATED); in main()
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H A D | sprites.cc | 44 Renderer render(window, -1, SDL_RENDERER_ACCELERATED); in main()
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H A D | rendertarget.cc | 51 Renderer render(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE); in main()
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/dports/graphics/glad/glad-0.1.34/example/c++/ |
H A D | sdl.cpp | 25 SDL_RENDERER_ACCELERATED); in main()
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/dports/games/openomf/openomf-c36c421/src/video/ |
H A D | video.c | 112 int renderer_flags = SDL_RENDERER_ACCELERATED; in video_init() 153 INFO(" * Accelerated: %s", (rinfo.flags & SDL_RENDERER_ACCELERATED) ? "Yes" : "No"); in video_init() 167 int renderer_flags = SDL_RENDERER_ACCELERATED; in video_reinit_renderer()
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/dports/emulators/stella/stella-6.6/src/common/ |
H A D | FBBackendSDL2.cxx | 411 uInt32 renderFlags = SDL_RENDERER_ACCELERATED; in createRenderer() 421 || ((renderInfo.flags & (SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC)) != renderFlags in createRenderer() 482 << ((info.flags & SDL_RENDERER_ACCELERATED) ? "+" : "-") << "accel" in about()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/video/sdl/ |
H A D | sdl_screen_renderer.cpp | 42 …if (info.flags & SDL_RENDERER_ACCELERATED) { log_info << " SDL_RENDERER_ACCELERATED" << std::endl… in SDLScreenRenderer()
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/dports/games/moonlight-embedded/moonlight-embedded-2.4.11/src/ |
H A D | sdl.c | 54 renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC); in sdl_init()
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/dports/emulators/mgba/mgba-0.9.2/src/platform/sdl/ |
H A D | sw-sdl2.c | 28 …renderer->sdlRenderer = SDL_CreateRenderer(renderer->window, -1, SDL_RENDERER_ACCELERATED | SDL_RE… in mSDLSWInit()
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/dports/games/libretro-mgba/mgba-6186d45/src/platform/sdl/ |
H A D | sw-sdl2.c | 29 …renderer->sdlRenderer = SDL_CreateRenderer(renderer->window, -1, SDL_RENDERER_ACCELERATED | SDL_RE… in mSDLSWInit()
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/dports/emulators/mess/mame-mame0226/src/osd/modules/render/ |
H A D | drawsdl.cpp | 169 RF_ENTRY(SDL_RENDERER_ACCELERATED), in show_info() 195 …dl_window_info>(win)->platform_window(), -1, SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED); in create() 197 …(std::dynamic_pointer_cast<sdl_window_info>(win)->platform_window(), -1, SDL_RENDERER_ACCELERATED); in create()
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/dports/emulators/mame/mame-mame0226/src/osd/modules/render/ |
H A D | drawsdl.cpp | 169 RF_ENTRY(SDL_RENDERER_ACCELERATED), in show_info() 195 …dl_window_info>(win)->platform_window(), -1, SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED); in create() 197 …(std::dynamic_pointer_cast<sdl_window_info>(win)->platform_window(), -1, SDL_RENDERER_ACCELERATED); in create()
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/dports/games/hoverboard-sdl/hoverboard-sdl-0.7.3/src/ |
H A D | main.cc | 63 SDL2pp::Renderer renderer(window, -1, SDL_RENDERER_ACCELERATED); in main()
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/dports/games/legend-of-edgar/edgar-1.34/src/ |
H A D | init.c | 41 rendererFlags = SDL_RENDERER_ACCELERATED; in init()
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/dports/emulators/mgba/mgba-0.9.2/src/platform/example/client-server/ |
H A D | client.c | 49 …SDL_Renderer* renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PR… in main()
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/dports/www/firefox-esr/firefox-91.8.0/third_party/dav1d/examples/ |
H A D | dp_renderer_sdl.c | 60 rd_priv_ctx->renderer = SDL_CreateRenderer(win, -1, SDL_RENDERER_ACCELERATED); in sdl_renderer_create()
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