Searched refs:SPR_STAT_48 (Results 1 – 4 of 4) sorted by relevance
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | jm_tp.cpp | 151 { SPR_STAT_48, pis_scaled, }, in initialize_tp_shape_table() 256 { SPR_STAT_48, pis_scaled, }, in initialize_tp_shape_table() 373 { SPR_STAT_48, pis_scaled, }, in initialize_tp_shape_table() 592 { SPR_STAT_48, pis_scaled, }, in initialize_tp_shape_table() 811 { SPR_STAT_48, pis_scaled, }, in initialize_tp_shape_table() 1033 { SPR_STAT_48, pis_scaled, }, // 12 - money bag in initialize_tp_shape_table()
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H A D | 3d_act1.cpp | 154 { SPR_STAT_48, bo_money_bag, }, // 62 money bag in initialize_static_info_constants()
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H A D | 3d_main.cpp | 232 int16_t SPR_STAT_48 = 0; variable 1344 SPR_STAT_48 = 32; in initialize_sprites() 1948 SPR_STAT_48 = 49; in initialize_sprites() 2811 SPR_STAT_48 = 49; in initialize_sprites()
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H A D | 3d_def.h | 470 extern int16_t SPR_STAT_48;
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