Searched refs:S_HEARTBEAT (Results 1 – 5 of 5) sorted by relevance
113 registersound "player/heartbeat" // 100 - S_HEARTBEAT
73 S_HEARTBEAT, enumerator
584 updateloopsound(S_HEARTBEAT, heartbeatsound); in updateaudio()
131 #define S_HEARTBEAT 121 macro
536 SND_Sound(S_HEARTBEAT); in playerdead()