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Searched refs:_GAPI_D3D8 (Results 1 – 3 of 3) sorted by relevance

/dports/games/OpenLara/OpenLara-b4b19f2/src/
H A Dcore.h142 #define _GAPI_D3D8 1 macro
736 #elif _GAPI_D3D8
1237 #if defined(_GAPI_D3D8) || defined(_GAPI_C3D) || defined(_GAPI_SW) || defined(FFP) in setFog()
H A Dlevel.h404 … #if !defined(_GAPI_D3D8) && !defined(_GAPI_D3D9) && !defined(_GAPI_D3D11) && !defined(_GAPI_GXM) in applySettings()
629 #ifdef _GAPI_D3D8
654 #ifdef _GAPI_D3D8
2712 #ifdef _GAPI_D3D8 in setupCubeCamera()
2753 #if defined(_GAPI_D3D8) || defined(_GAPI_D3D9) || defined(_GAPI_D3D11) || defined(_GAPI_GXM) in renderShadowView()
H A Dcache.h15 #if defined(_GAPI_D3D8) || defined(_GAPI_D3D9) || defined(_GAPI_D3D11)