Searched refs:bspDeluxel (Results 1 – 2 of 2) sorted by relevance
/dports/games/netradiant/netradiant-20150621-src/tools/quake3/q3map2/ |
H A D | lightmaps_ydnar.c | 2741 bspDeluxel = BSP_DELUXEL( x, y ); in StoreSurfaceLightmaps() 2745 VectorAdd( bspDeluxel, dirSample, bspDeluxel ); in StoreSurfaceLightmaps() 2794 bspDeluxel = BSP_DELUXEL( 0, y ); in StoreSurfaceLightmaps() 2796 VectorAdd( bspDeluxel, bspDeluxel2, bspDeluxel ); in StoreSurfaceLightmaps() 2797 VectorScale( bspDeluxel, 0.5f, bspDeluxel ); in StoreSurfaceLightmaps() 2811 bspDeluxel = BSP_DELUXEL( x, 0 ); in StoreSurfaceLightmaps() 2813 VectorAdd( bspDeluxel, bspDeluxel2, bspDeluxel ); in StoreSurfaceLightmaps() 2814 VectorScale( bspDeluxel, 0.5f, bspDeluxel ); in StoreSurfaceLightmaps() 2883 dirSample[0] = bspDeluxel[0]; in StoreSurfaceLightmaps() 2884 dirSample[1] = bspDeluxel[1]; in StoreSurfaceLightmaps() [all …]
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/q3map2/ |
H A D | lightmaps_ydnar.c | 2241 float *deluxel, *bspDeluxel, *bspDeluxel2; in StoreSurfaceLightmaps() local 2523 bspDeluxel = BSP_DELUXEL( x, y ); in StoreSurfaceLightmaps() 2527 VectorAdd( bspDeluxel, dirSample, bspDeluxel ); in StoreSurfaceLightmaps() 2578 bspDeluxel = BSP_DELUXEL( 0, y ); in StoreSurfaceLightmaps() 2580 VectorAdd( bspDeluxel, bspDeluxel2, bspDeluxel ); in StoreSurfaceLightmaps() 2581 VectorScale( bspDeluxel, 0.5f, bspDeluxel ); in StoreSurfaceLightmaps() 2582 VectorCopy( bspDeluxel, bspDeluxel2 ); in StoreSurfaceLightmaps() 2597 bspDeluxel = BSP_DELUXEL( x, 0 ); in StoreSurfaceLightmaps() 2599 VectorAdd( bspDeluxel, bspDeluxel2, bspDeluxel ); in StoreSurfaceLightmaps() 2600 VectorScale( bspDeluxel, 0.5f, bspDeluxel ); in StoreSurfaceLightmaps() [all …]
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