Searched refs:d_gradient (Results 1 – 5 of 5) sorted by relevance
/dports/x11-toolkits/qwt6/qwt-6.1.6/examples/dials/ |
H A D | attitude_indicator.h | 22 double gradient() const { return d_gradient; } in gradient() 38 double d_gradient;
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H A D | attitude_indicator.cpp | 39 d_gradient( 0.0 ) in AttitudeIndicator() 66 if ( d_gradient != gradient ) in setGradient() 68 d_gradient = gradient; in setGradient()
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/dports/x11-toolkits/qwt5-qt5/qwt5-qt5-2a9f1ae2/examples/dials/ |
H A D | attitude_indicator.h | 21 double gradient() const { return d_gradient; } in gradient() 37 double d_gradient;
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H A D | attitude_indicator.cpp | 60 d_gradient(0.0) in AttitudeIndicator() 86 if ( d_gradient != gradient ) in setGradient() 88 d_gradient = gradient; in setGradient()
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/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/ |
H A D | Actor.cpp | 284 static int d_gradient[DAMAGE_LEVELS] = { variable 2024 d_gradient[i]=atoi(tmp); in InitActorTables() 2857 if (!i) i = d_gradient[type]; in PlayDamageAnimation() 2864 AddAnimation(d_main[type], d_gradient[type], height, flags); in PlayDamageAnimation() 2867 AddAnimation(d_splash[i], d_gradient[i], height, flags); in PlayDamageAnimation() 2872 AddAnimation(d_main[type], d_gradient[type], height, flags); in PlayDamageAnimation() 2875 AddAnimation(d_splash[i], d_gradient[i], height, flags); in PlayDamageAnimation() 2880 AddAnimation(d_main[type], d_gradient[type], height, flags); in PlayDamageAnimation() 2885 AddAnimation(d_main[type], d_gradient[type], height, flags); in PlayDamageAnimation() 2890 AddAnimation(d_main[type], d_gradient[type], height, flags); in PlayDamageAnimation()
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