Searched refs:dim_amb (Results 1 – 4 of 4) sorted by relevance
1935 sv->dim_amb = sv->dim_amb * 0.8; in SUMA_L_Key()1936 if (sv->dim_amb < 0.1) sv->dim_amb = 1.0; in SUMA_L_Key()1958 light0_color[0] = sv->lmodel_ambient[0]*sv->dim_amb; in SUMA_L_Key()1959 light0_color[1] = sv->lmodel_ambient[1]*sv->dim_amb; in SUMA_L_Key()1960 light0_color[2] = sv->lmodel_ambient[2]*sv->dim_amb; in SUMA_L_Key()1961 light0_color[3] = sv->lmodel_ambient[3]*sv->dim_amb; in SUMA_L_Key()2014 sv->dim_amb = sv->dim_amb / 0.8; in SUMA_L_Key()2015 if (sv->dim_amb > 1) sv->dim_amb = 0.1; in SUMA_L_Key()2037 light0_color[0] = sv->lmodel_ambient[0]*sv->dim_amb; in SUMA_L_Key()2038 light0_color[1] = sv->lmodel_ambient[1]*sv->dim_amb; in SUMA_L_Key()[all …]
3066 sv->dim_amb = sv->dim_amb * 0.8; in SUMA_L_Key()3067 if (sv->dim_amb < 0.1) sv->dim_amb = 1.0; in SUMA_L_Key()3089 light0_color[0] = sv->lmodel_ambient[0]*sv->dim_amb; in SUMA_L_Key()3090 light0_color[1] = sv->lmodel_ambient[1]*sv->dim_amb; in SUMA_L_Key()3091 light0_color[2] = sv->lmodel_ambient[2]*sv->dim_amb; in SUMA_L_Key()3092 light0_color[3] = sv->lmodel_ambient[3]*sv->dim_amb; in SUMA_L_Key()3145 sv->dim_amb = sv->dim_amb / 0.8; in SUMA_L_Key()3146 if (sv->dim_amb > 1) sv->dim_amb = 0.1; in SUMA_L_Key()3168 light0_color[0] = sv->lmodel_ambient[0]*sv->dim_amb; in SUMA_L_Key()3169 light0_color[1] = sv->lmodel_ambient[1]*sv->dim_amb; in SUMA_L_Key()[all …]
2663 GLfloat dim_amb; member
822 SV->dim_amb = 1.0; in SUMA_Alloc_SurfaceViewer_Struct()