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Searched refs:direction_XY (Results 1 – 14 of 14) sorted by relevance

/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dline.h112 point direction_XY( direction dir );
H A Dline.cpp386 point direction_XY( const direction dir ) in direction_XY() function
H A Dpickup.cpp522 tripoint apos = tripoint( direction_XY( elem ), 0 ); in pick_up()
H A Dnpcmove.cpp277 const tripoint &pt = pos() + direction_XY( pt_dir ); in good_escape_direction()
281 candidates.emplace_back( pos() + direction_XY( pt_dir ) ); in good_escape_direction()
284 candidates.emplace_back( pos() + direction_XY( pt_dir ) ); in good_escape_direction()
H A Doutput.cpp2035 point pairDirXY = direction_XY( oDir ); in cSCT()
H A Dcata_tiles.cpp3531 const int direction_offset = ( -direction_XY( direction ).x + 1 ) * in draw_sct_frame()
H A Dgame.cpp10083 forage( u.pos() + direction_XY( elem ) ); in place_player()
10125 pulp( u.pos() + direction_XY( elem ) ); in place_player()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dline.h112 point direction_XY( direction dir );
H A Dline.cpp386 point direction_XY( const direction dir ) in direction_XY() function
H A Dpickup.cpp522 tripoint apos = tripoint( direction_XY( elem ), 0 ); in pick_up()
H A Dnpcmove.cpp277 const tripoint &pt = pos() + direction_XY( pt_dir ); in good_escape_direction()
281 candidates.emplace_back( pos() + direction_XY( pt_dir ) ); in good_escape_direction()
284 candidates.emplace_back( pos() + direction_XY( pt_dir ) ); in good_escape_direction()
H A Doutput.cpp2035 point pairDirXY = direction_XY( oDir ); in cSCT()
H A Dcata_tiles.cpp3531 const int direction_offset = ( -direction_XY( direction ).x + 1 ) * in draw_sct_frame()
H A Dgame.cpp10083 forage( u.pos() + direction_XY( elem ) ); in place_player()
10125 pulp( u.pos() + direction_XY( elem ) ); in place_player()