/dports/devel/agar/agar-1.5.0/math/ |
H A D | m_triangle.c | 98 M_Real dot00, dot01, dot02, dot11, dot12; in M_PointInTriangle2() local 108 dot12 = M_VecDot2p(&ba, &pa); in M_PointInTriangle2() 110 u = (dot11*dot02 - dot01*dot12)*d; in M_PointInTriangle2() 111 v = (dot00*dot12 - dot01*dot02)*d; in M_PointInTriangle2()
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/dports/science/nwchem-data/nwchem-7.0.2-release/src/drdy/ |
H A D | rotx.F | 15 Double Precision dot12,dotp,dotp1,dotp2,dotp1mx,dotp2mx,r2mag,sgn, 38 dot12 = 0.0d00 41 dot12 = dot12 + rr1(k,1)*rr2(k,1) 44 ldone = 1.0d00-abs(dot12).lt.eps 52 amat(i,i) = dot12
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/dports/science/nwchem/nwchem-7b21660b82ebd85ef659f6fba7e1e73433b0bd0a/src/drdy/ |
H A D | rotx.F | 15 Double Precision dot12,dotp,dotp1,dotp2,dotp1mx,dotp2mx,r2mag,sgn, 38 dot12 = 0.0d00 41 dot12 = dot12 + rr1(k,1)*rr2(k,1) 44 ldone = 1.0d00-abs(dot12).lt.eps 52 amat(i,i) = dot12
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/dports/math/octave-forge-matgeom/matgeom-1.2.3/inst/geom3d/ |
H A D | intersectPlanes.m | 75 dot12 = dot(n1, n2, 2); variable 78 det = dot1*dot2 - dot12*dot12; 79 c1 = (d1*dot2 - d2*dot12)./det; 80 c2 = (d2*dot1 - d1*dot12)./det;
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/dports/science/afni/afni-AFNI_21.3.16/src/ptaylor/ |
H A D | diffusiony.c | 79 float dot11=0., dot12=0., dot13=0.; in Calc_Eigs_Uncert() local 114 dot12+= THD_get_voxel(VECS[1],v,j)*gsl_matrix_get(Evec,j,0); in Calc_Eigs_Uncert() 123 dot12*= -1; in Calc_Eigs_Uncert() 128 dot12 = (float) (PI/2. - acos(dot12)); in Calc_Eigs_Uncert() 131 UU[0][v]+= dot12; in Calc_Eigs_Uncert() 132 UU[1][v]+= dot12*dot12; in Calc_Eigs_Uncert()
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/dports/devel/godot2-tools/godot-2.1.6-stable/thirdparty/b2d_convexdecomp/ |
H A D | b2Triangle.cpp | 73 float32 dot12 = vx1*vx2+vy1*vy2; in IsInside() local 75 float32 u = (dot11*dot02 - dot01*dot12)*invDenom; in IsInside() 76 float32 v = (dot00*dot12 - dot01*dot02)*invDenom; in IsInside()
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/dports/devel/godot2/godot-2.1.6-stable/thirdparty/b2d_convexdecomp/ |
H A D | b2Triangle.cpp | 73 float32 dot12 = vx1*vx2+vy1*vy2; in IsInside() local 75 float32 u = (dot11*dot02 - dot01*dot12)*invDenom; in IsInside() 76 float32 v = (dot00*dot12 - dot01*dot02)*invDenom; in IsInside()
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/WebCore/platform/graphics/ |
H A D | FloatQuad.cpp | 66 float dot12 = dot(v1, v2); in isPointInTriangle() local 70 float u = (dot11 * dot02 - dot01 * dot12) * invDenom; in isPointInTriangle() 71 float v = (dot00 * dot12 - dot01 * dot02) * invDenom; in isPointInTriangle()
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/dports/math/ignition-math/ignitionrobotics-ign-math-46f3dd24499c/include/ignition/math/ |
H A D | Triangle3.hh | 143 double dot12 = v1.Dot(v2); in Contains() local 147 double u = (dot11 * dot02 - dot01 * dot12) * invDenom; in Contains() 148 double v = (dot00 * dot12 - dot01 * dot02) * invDenom; in Contains()
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H A D | Triangle.hh | 129 double dot12 = v1.Dot(v2); in Contains() local 133 double u = (dot11 * dot02 - dot01 * dot12) * invDenom; in Contains() 134 double v = (dot00 * dot12 - dot01 * dot02) * invDenom; in Contains()
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/dports/graphics/gegl/gegl-0.4.34/subprojects/poly2tri-c/poly2tri-c/refine/ |
H A D | rmath.c | 143 gdouble dot00, dot01, dot02, dot11, dot12, invDenom; in p2tr_math_triangle_barcycentric() local 156 dot12 = P2TR_VECTOR2_DOT(&v1, &v2); in p2tr_math_triangle_barcycentric() 160 *u = (dot11 * dot02 - dot01 * dot12) * invDenom; in p2tr_math_triangle_barcycentric() 161 *v = (dot00 * dot12 - dot01 * dot02) * invDenom; in p2tr_math_triangle_barcycentric()
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/dports/math/libmesh/libmesh-1.6.2/src/geom/ |
H A D | face_tri3.C | 234 Real dot12 = v1 * v2; in contains_point() local 242 Real u = (dot11 * dot02 - dot01 * dot12) * invDenom; in contains_point() 243 Real v = (dot00 * dot12 - dot01 * dot02) * invDenom; in contains_point()
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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/surface/src/ |
H A D | ear_clipping.cpp | 199 float dot12 = v1.dot(v2); in isInsideTriangle() local 203 float a = (dot11 * dot02 - dot01 * dot12) * invDenom; in isInsideTriangle() 204 float b = (dot00 * dot12 - dot01 * dot02) * invDenom; in isInsideTriangle()
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/dports/graphics/graphene/graphene-1.10.6/src/ |
H A D | graphene-triangle.c | 463 float dot11, dot12; in graphene_triangle_get_barycoords() local 474 dot12 = graphene_vec3_dot (&v1, &v2); in graphene_triangle_get_barycoords() 482 float u = (dot11 * dot02 - dot01 * dot12) * inv_denom; in graphene_triangle_get_barycoords() 483 float v = (dot00 * dot12 - dot01 * dot02) * inv_denom; in graphene_triangle_get_barycoords()
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/dports/math/elpa/elpa-2019.05.002/src/elpa2/qr/ |
H A D | elpa_pdgeqrf_template.F90 | 1368 work(4) = dot12 1424 dot12 = seed(4) 1434 first_second = dot12 + top11*top12 1611 dot12 = seed(4) 1634 z = (dot12 + top11 * top12) / beta + top12 1653 dot12 = dot12 - COEFF * dot11 1664 seed(4) = dot12 1692 dot12 = seed(4) 1698 dot12 = dot12 / beta2 + top21 1699 dot12 = -(dot12 / beta1) [all …]
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/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/src/ |
H A D | tri_mesh_I.h | 326 double dot00,dot01,dot02,dot11,dot12,invDenom,u,v; in isInElement() local 337 dot12 = vectorDot3D(v1, v2); in isInElement() 340 u = (dot11 * dot02 - dot01 * dot12) * invDenom; in isInElement() 341 v = (dot00 * dot12 - dot01 * dot02) * invDenom; in isInElement()
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/dports/games/spring/spring_98.0/rts/lib/assimp/code/ |
H A D | PolyTools.h | 85 double dot12 = v1 * v2; in PointInTriangle2D() local 88 dot11 = (dot11 * dot02 - dot01 * dot12) * invDenom; in PointInTriangle2D() 89 dot00 = (dot00 * dot12 - dot01 * dot02) * invDenom; in PointInTriangle2D()
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/Common/ |
H A D | PolyTools.h | 89 double dot12 = v1 * v2; in PointInTriangle2D() local 92 dot11 = (dot11 * dot02 - dot01 * dot12) * invDenom; in PointInTriangle2D() 93 dot00 = (dot00 * dot12 - dot01 * dot02) * invDenom; in PointInTriangle2D()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/ |
H A D | PolyTools.h | 87 double dot12 = v1 * v2; in PointInTriangle2D() local 90 dot11 = (dot11 * dot02 - dot01 * dot12) * invDenom; in PointInTriangle2D() 91 dot00 = (dot00 * dot12 - dot01 * dot02) * invDenom; in PointInTriangle2D()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/ |
H A D | PolyTools.h | 87 double dot12 = v1 * v2; in PointInTriangle2D() local 90 dot11 = (dot11 * dot02 - dot01 * dot12) * invDenom; in PointInTriangle2D() 91 dot00 = (dot00 * dot12 - dot01 * dot02) * invDenom; in PointInTriangle2D()
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/dports/multimedia/assimp/assimp-5.1.3/code/Common/ |
H A D | PolyTools.h | 89 double dot12 = v1 * v2; in PointInTriangle2D() local 92 dot11 = (dot11 * dot02 - dot01 * dot12) * invDenom; in PointInTriangle2D() 93 dot00 = (dot00 * dot12 - dot01 * dot02) * invDenom; in PointInTriangle2D()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/code/Common/ |
H A D | PolyTools.h | 89 double dot12 = v1 * v2; in PointInTriangle2D() local 92 dot11 = (dot11 * dot02 - dot01 * dot12) * invDenom; in PointInTriangle2D() 93 dot00 = (dot00 * dot12 - dot01 * dot02) * invDenom; in PointInTriangle2D()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/code/Common/ |
H A D | PolyTools.h | 89 double dot12 = v1 * v2; in PointInTriangle2D() local 92 dot11 = (dot11 * dot02 - dot01 * dot12) * invDenom; in PointInTriangle2D() 93 dot00 = (dot00 * dot12 - dot01 * dot02) * invDenom; in PointInTriangle2D()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/ |
H A D | PolyTools.h | 88 double dot12 = v1 * v2; in PointInTriangle2D() local 91 dot11 = (dot11 * dot02 - dot01 * dot12) * invDenom; in PointInTriangle2D() 92 dot00 = (dot00 * dot12 - dot01 * dot02) * invDenom; in PointInTriangle2D()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/blink/renderer/platform/geometry/ |
H A D | float_quad.cc | 68 float dot12 = Dot(v1, v2); in IsPointInTriangle() local 72 float u = (dot11 * dot02 - dot01 * dot12) * inv_denom; in IsPointInTriangle() 73 float v = (dot00 * dot12 - dot01 * dot02) * inv_denom; in IsPointInTriangle()
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