Searched refs:enableTrap (Results 1 – 8 of 8) sorted by relevance
61 static void ieee0(bool enableTrap);66 ieee0(enableTrap);147 static void ieee0(bool enableTrap)150 enableTrap == false, std::logic_error,197 static void ieee0(bool enableTrap)238 static void ieee0(bool enableTrap)324 static void ieee0(bool enableTrap)357 static void ieee0(bool enableTrap)379 static void ieee0(bool enableTrap)402 static void ieee0(bool enableTrap)[all …]
70 void doFloatingPointTrap(bool enableTrap);
1366 name=enableTrap
3238 bool enableTrap = observing == Debugger::Observing; in UpdateExecutionObservabilityOfScriptsInZone() local3239 instance->debug().ensureEnterFrameTrapsState(cx, enableTrap); in UpdateExecutionObservabilityOfScriptsInZone()
3198 bool enableTrap = observing == Debugger::Observing; in UpdateExecutionObservabilityOfScriptsInZone() local3199 instance->debug().ensureEnterFrameTrapsState(cx, enableTrap); in UpdateExecutionObservabilityOfScriptsInZone()
3250 bool enableTrap = observing == Debugger::Observing; in UpdateExecutionObservabilityOfScriptsInZone() local3251 instance->debug().ensureEnterFrameTrapsState(cx, enableTrap); in UpdateExecutionObservabilityOfScriptsInZone()
2425 bool enableTrap = observing == Debugger::IsObserving::Observing; in UpdateExecutionObservabilityOfScriptsInZone() local2426 instance->ensureEnterFrameTrapsState(cx, enableTrap); in UpdateExecutionObservabilityOfScriptsInZone()