/dports/games/spring/spring_98.0/rts/Sim/Misc/ |
H A D | QuadField.cpp | 178 *endQuad = z * numQuadsX + x; ++endQuad; in GetQuads() 183 return (endQuad - begQuad); in GetQuads() 290 assert(endQuad == NULL); in GetQuadsOnRay() 293 endQuad = &tempQuads[0]; in GetQuadsOnRay() 374 ++endQuad; in GetQuadsOnRay() 381 *endQuad = a; ++endQuad; in GetQuadsOnRay() 385 *endQuad = a; ++endQuad; in GetQuadsOnRay() 394 *endQuad = a; ++endQuad; in GetQuadsOnRay() 398 *endQuad = a; ++endQuad; in GetQuadsOnRay() 407 ++endQuad; in GetQuadsOnRay() [all …]
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H A D | QuadField.h | 40 unsigned int GetQuads(float3 pos, float radius, int*& begQuad, int*& endQuad) const; 41 unsigned int GetQuadsOnRay(float3 start, float3 dir, float length, int*& begQuad, int*& endQuad);
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/dports/games/spring/spring_98.0/rts/Game/ |
H A D | TraceRay.cpp | 187 int* endQuad = NULL; in TraceRay() local 189 quadField->GetQuadsOnRay(start, dir, length, begQuad, endQuad); in TraceRay() 198 for (int* quadPtr = begQuad; quadPtr != endQuad; ++quadPtr) { in TraceRay() 226 for (int* quadPtr = begQuad; quadPtr != endQuad; ++quadPtr) { in TraceRay() 315 int* endQuad = NULL; in GuiTraceRay() local 317 quadField->GetQuadsOnRay(start, dir, length, begQuad, endQuad); in GuiTraceRay() 324 for (int* quadPtr = begQuad; quadPtr != endQuad; ++quadPtr) { in GuiTraceRay() 429 int* endQuad = NULL; in TestCone() local 438 for (int* quadPtr = begQuad; quadPtr != endQuad; ++quadPtr) { in TestCone() 510 int* endQuad = NULL; in TestTrajectoryCone() local [all …]
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/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/common/tvectorimage/ |
H A D | outlineApproximation.cpp | 540 static void makeOutline(const TStroke *stroke, int startQuad, int endQuad, in makeOutline() argument 546 assert(endQuad < stroke->getChunkCount()); in makeOutline() 547 assert(startQuad <= endQuad); in makeOutline() 578 for (int i = startQuad; i <= endQuad; ++i) { in makeOutline() 638 void computeOutlines(const TStroke *stroke, int startQuad, int endQuad, in computeOutlines() argument 641 makeOutline(stroke, startQuad, endQuad, ob, error2); in computeOutlines()
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/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/include/ |
H A D | tstrokeoutline.h | 188 DVAPI void computeOutlines(const TStroke *stroke, int startQuad, int endQuad,
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | wp_saber.h | 291 int endQuad; member
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H A D | bg_panimate.cpp | 357 switch ( saberMoveData[ps->saberMove].endQuad ) in PM_VelocityForSaberMove() 986 return saberMoveTransitionAngle[saberMoveData[move1].endQuad][saberMoveData[move2].startQuad]; in PM_SaberAttackChainAngle() 1609 newmove = PM_NPCSaberAttackFromQuad( saberMoveData[move].endQuad ); in PM_SaberAttackForMovement() 1629 newmove = PM_NPCSaberAttackFromQuad( saberMoveData[move].endQuad ); in PM_SaberAttackForMovement() 1636 newmove = PM_AttackMoveForQuad( saberMoveData[move].endQuad ); in PM_SaberAttackForMovement() 1739 retmove = transitionMove[saberMoveData[curmove].endQuad][saberMoveData[newmove].startQuad]; in PM_SaberAnimTransitionAnim() 1742 else if ( saberMoveData[curmove].endQuad == saberMoveData[newmove].startQuad ) in PM_SaberAnimTransitionAnim() 1766 retmove = transitionMove[saberMoveData[curmove].endQuad][saberMoveData[newmove].startQuad]; in PM_SaberAnimTransitionAnim() 1823 retmove = transitionMove[saberMoveData[curmove].endQuad][saberMoveData[newmove].startQuad]; in PM_SaberAnimTransitionAnim()
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H A D | bg_pmove.cpp | 7340 newmove = PM_NPCSaberAttackFromQuad( saberMoveData[curmove].endQuad ); in PM_WeaponLightsaber() 7344 switch ( saberMoveData[curmove].endQuad ) in PM_WeaponLightsaber() 7402 newmove = PM_NPCSaberAttackFromQuad( saberMoveData[curmove].endQuad ); in PM_WeaponLightsaber() 7408 && saberMoveData[newmove].startQuad == saberMoveData[curmove].endQuad ) in PM_WeaponLightsaber()
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | wp_saber.h | 457 int endQuad; member
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H A D | bg_panimate.cpp | 447 switch ( saberMoveData[ps->saberMove].endQuad ) in PM_VelocityForSaberMove() 1941 return saberMoveTransitionAngle[saberMoveData[move1].endQuad][saberMoveData[move2].startQuad]; in PM_SaberAttackChainAngle() 3398 switch ( saberMoveData[curmove].endQuad ) in PM_CheckPlayerAttackFromParry() 3889 newmove = PM_NPCSaberAttackFromQuad( saberMoveData[curmove].endQuad ); in PM_SaberAttackForMovement() 3916 newmove = PM_NPCSaberAttackFromQuad( saberMoveData[curmove].endQuad ); in PM_SaberAttackForMovement() 3923 newmove = PM_AttackMoveForQuad( saberMoveData[curmove].endQuad ); in PM_SaberAttackForMovement() 4061 retmove = transitionMove[saberMoveData[curmove].endQuad][saberMoveData[newmove].startQuad]; in PM_SaberAnimTransitionMove() 4064 else if ( saberMoveData[curmove].endQuad == saberMoveData[newmove].startQuad ) in PM_SaberAnimTransitionMove() 4088 retmove = transitionMove[saberMoveData[curmove].endQuad][saberMoveData[newmove].startQuad]; in PM_SaberAnimTransitionMove() 4145 retmove = transitionMove[saberMoveData[curmove].endQuad][saberMoveData[newmove].startQuad]; in PM_SaberAnimTransitionMove() [all …]
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H A D | bg_pmove.cpp | 12609 newmove = PM_NPCSaberAttackFromQuad( saberMoveData[curmove].endQuad ); in PM_WeaponLightsaber() 12655 newmove = PM_NPCSaberAttackFromQuad( saberMoveData[curmove].endQuad ); in PM_WeaponLightsaber() 12661 && saberMoveData[newmove].startQuad == saberMoveData[curmove].endQuad ) in PM_WeaponLightsaber()
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | bg_saber.c | 453 retmove = transitionMove[saberMoveData[curmove].endQuad][saberMoveData[newmove].startQuad]; in PM_SaberAnimTransitionAnim() 456 else if ( saberMoveData[curmove].endQuad == saberMoveData[newmove].startQuad ) in PM_SaberAnimTransitionAnim() 480 retmove = transitionMove[saberMoveData[curmove].endQuad][saberMoveData[newmove].startQuad]; in PM_SaberAnimTransitionAnim() 537 retmove = transitionMove[saberMoveData[curmove].endQuad][saberMoveData[newmove].startQuad]; in PM_SaberAnimTransitionAnim() 713 return saberMoveTransitionAngle[saberMoveData[move1].endQuad][saberMoveData[move2].startQuad]; in PM_SaberAttackChainAngle() 3558 switch ( saberMoveData[curmove].endQuad ) in PM_WeaponLightsaber() 3610 && saberMoveData[newmove].startQuad == saberMoveData[curmove].endQuad ) in PM_WeaponLightsaber()
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H A D | bg_public.h | 1474 int endQuad; member
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H A D | w_saber.c | 1951 int attQuadEnd = saberMoveData[attacker->client->ps.saberMove].endQuad; in WP_GetSaberDeflectionAngle() 1952 int defQuad = saberMoveData[defender->client->ps.saberMove].endQuad; in WP_GetSaberDeflectionAngle()
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