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Searched refs:foggedPortals (Results 1 – 3 of 3) sorted by relevance

/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/
H A Dtr_lightrun.cpp554 ldef->foggedPortals = NULL; in R_CreateLightDefFogPortals()
584 dp->nextFoggedPortal = ldef->foggedPortals; in R_CreateLightDefFogPortals()
585 ldef->foggedPortals = dp; in R_CreateLightDefFogPortals()
602 for ( doublePortal_t *dp = ldef->foggedPortals ; dp ; dp = dp->nextFoggedPortal ) { in R_FreeLightDefDerivedData()
H A DRenderEntity.cpp101 foggedPortals = NULL; in idRenderLightLocal()
H A Dtr_local.h235 struct doublePortal_s * foggedPortals; variable