Searched refs:fruit_y (Results 1 – 6 of 6) sorted by relevance
/dports/games/xchomp/xchomp/ |
H A D | main.c | 234 0, 0, GHOST_SIZE, GHOST_SIZE, fruit_x, fruit_y, 1); in play_game() 237 dd[fruit_y >> 4][fruit_x >> 4] = 'F'; in play_game() 242 fruit_y, FRUIT_WIDTH, FRUIT_HEIGHT); in play_game() 245 dd[fruit_y >> 4][fruit_x >> 4] = '\0'; in play_game()
|
H A D | contact.c | 62 XFillRectangle(display, save, clearGC, fruit_x - 2, fruit_y, 64 dd[fruit_y >> 4][fruit_x >> 4] = '\0';
|
H A D | drivers.c | 189 0, 0, FRUIT_WIDTH, FRUIT_HEIGHT, fruit_x - 2, fruit_y, 1); in check_dots() 191 fruit_y, FRUIT_WIDTH, FRUIT_HEIGHT, fruit_x - 2, fruit_y); in check_dots()
|
H A D | maze.c | 184 pac_sy = fruit_y = yy * GHOST_SIZE; 186 fruit_rect.y = fruit_y;
|
H A D | xchomp.h | 121 EXTERN int fruit_count, fruit_times, fruit_x, fruit_y; variable
|
H A D | props.c | 72 XFillRectangle(display, save, clearGC, fruit_x - 2, fruit_y, in finish()
|