Searched refs:fx_set_slow_state_ref (Results 1 – 2 of 2) sorted by relevance
796 static EffectRef fx_set_slow_state_ref = { "State:Slowed", -1 }; //0x28 variable1523 target->fxqueue.RemoveAllEffects(fx_set_slow_state_ref); in fx_set_hasted_state()
329 static EffectRef fx_set_slow_state_ref = { "State:Slowed", -1 }; variable11358 } else if (fxqueue.HasEffect(fx_set_slow_state_ref)) { in GetAdjustedTime()