Searched refs:get_next_tile (Results 1 – 6 of 6) sorted by relevance
75 Vector get_next_tile(const Vector& pos, const Direction& direction) const;
182 WorldMap::get_next_tile(const Vector& pos, const Direction& direction) const in get_next_tile() function in worldmap::WorldMap207 *new_pos = get_next_tile(old_pos, direction); in path_ok()
213 m_tile_pos = m_worldmap->get_next_tile(m_tile_pos, m_direction); in try_start_walking()
241 Point get_next_tile(Point pos, Direction direction);
285 tile_pos = worldmap->get_next_tile(tile_pos, direction); in update()650 WorldMap::get_next_tile(Point pos, Direction direction) in get_next_tile() function in WorldMapNS::WorldMap675 *new_pos = get_next_tile(old_pos, direction); in path_ok()
565 inline const map_tile* get_next_tile() { return tile + tile_step; } in get_next_tile() function