Searched refs:goBoard_stone (Results 1 – 10 of 10) sorted by relevance
/dports/games/cgoban/cgoban-1.9.14/src/ |
H A D | goScore.c | 129 s = goBoard_stone(b, i); in goScore_compute() 146 if ((goBoard_stone(b, i) == goStone_empty) || in goScore_compute() 170 if ((goBoard_stone(b, i) == goStone_empty) || in goScore_compute() 225 s = goBoard_stone(game->board, loc); in checkIfSeki() 255 stoneHere = goBoard_stone(game->tmpBoard, i); in markNeighborEmptySpecial() 310 if (goBoard_stone(game->board, i) == opponent) { in findSpecialEyes() 434 if ((goBoard_stone(b, newLoc) == s) && in countNeighbors() 449 if ((goBoard_stone(g->tmpBoard, i) == s) && in removeFakeEyes() 497 if ((goBoard_stone(g->tmpBoard, i) == s) && in testGroupForFake() 526 if ((goBoard_stone(g->tmpBoard, i) == s) && in testGroupForFake() [all …]
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H A D | sgfPlay.c | 102 if (goBoard_stone(game->board, i) == goStone_black) in sgf_play() 148 if (!*handicap || (goBoard_stone(game->board, i) != goStone_black)) { in processMoves() 188 if (goBoard_stone(game->board, i) != me->gVal) { in processMoves() 191 assert(goBoard_stone(game->board, i) == me->gVal); in processMoves() 225 if (goStone_isStone(goBoard_stone(game->board, loc))) { in processNodeMarks() 227 grid_setStone(pic->boardButs[loc], goBoard_stone(game->board, loc), in processNodeMarks() 250 grid_setStone(pic->boardButs[loc], goBoard_stone(game->board, loc), in processNodeMarks() 280 grid_setStone(pic->boardButs[loc], goBoard_stone(game->board, loc), in eraseObsoleteMarks()
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H A D | goGame.c | 296 if (goBoard_stone(game->board, move) != goStone_empty) in goGame_canMove() 306 if (goBoard_stone(game->board, move+goBoard_dir(game->board, d)) == s) in goGame_canMove() 344 (goBoard_stone(game->board, in goGame_canMove() 361 if (!goStone_isStone(goBoard_stone(game->board, move))) in goGame_canDispute() 536 assert(goStone_isStone(goBoard_stone(game->board, loc))); in goGame_markDead() 571 game->setWhoseMoveColor = goStone_opponent(goBoard_stone(game->board, loc)); in goGame_dispute() 589 (goBoard_stone(game->board, i) == in isDisputeAlive() 630 goStone_isStone(goBoard_stone(game->board, loc))) { in goGame_setBoard() 631 if (goBoard_stone(game->board, loc) == color) in goGame_setBoard()
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H A D | editBoard.c | 309 if (goStone_isStone(goBoard_stone(eb->game->board, loc))) in gridPressed() 317 if (goStone_isStone(goBoard_stone(eb->game->board, loc))) in gridPressed() 593 ((goBoard_stone(eb->game->board, i) == goStone_empty) || in donePressed() 600 ((goBoard_stone(eb->game->board, i) == goStone_empty) || in donePressed() 802 if ((goBoard_stone(newBoard, i) == goStone_empty) && in addPattern() 803 (goBoard_stone(eb->game->board, i) != goStone_empty)) in addPattern() 808 if ((goBoard_stone(newBoard, i) == goStone_white) && in addPattern() 809 (goBoard_stone(eb->game->board, i) != goStone_white)) in addPattern() 814 if ((goBoard_stone(newBoard, i) == goStone_black) && in addPattern() 815 (goBoard_stone(eb->game->board, i) != goStone_black)) in addPattern() [all …]
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H A D | goPic.c | 240 s = goBoard_stone(board, i); in goPic_update() 295 if (goStone_isStone(goBoard_stone(game->board, i))) in goPic_update() 304 grid_setStone(p->boardButs[i], goBoard_stone(board, i), grey); in goPic_update()
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H A D | goBoard.h | 94 #define goBoard_stone(b, l) ((b)->pieces[l].type) macro
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H A D | local.c | 482 ((goBoard_stone(l->game->board, i) == goStone_empty) || in donePressed() 489 ((goBoard_stone(l->game->board, i) == goStone_empty) || in donePressed()
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H A D | sgf.c | 516 if (goBoard_stone(board, i) == goStone_black) { in sgf_addHandicapStones()
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/dports/games/cgoban/cgoban-1.9.14/src/gmp/ |
H A D | play.c | 523 ((goBoard_stone(l->game->board, i) == goStone_empty) || in donePressed() 530 ((goBoard_stone(l->game->board, i) == goStone_empty) || in donePressed()
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/dports/games/cgoban/cgoban-1.9.14/src/client/ |
H A D | board.c | 449 if (goBoard_stone(cli->game->board, loc) == goStone_empty) { in cliBoard_gridPressed()
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