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Searched refs:goBoard_stone (Results 1 – 10 of 10) sorted by relevance

/dports/games/cgoban/cgoban-1.9.14/src/
H A DgoScore.c129 s = goBoard_stone(b, i); in goScore_compute()
146 if ((goBoard_stone(b, i) == goStone_empty) || in goScore_compute()
170 if ((goBoard_stone(b, i) == goStone_empty) || in goScore_compute()
225 s = goBoard_stone(game->board, loc); in checkIfSeki()
255 stoneHere = goBoard_stone(game->tmpBoard, i); in markNeighborEmptySpecial()
310 if (goBoard_stone(game->board, i) == opponent) { in findSpecialEyes()
434 if ((goBoard_stone(b, newLoc) == s) && in countNeighbors()
449 if ((goBoard_stone(g->tmpBoard, i) == s) && in removeFakeEyes()
497 if ((goBoard_stone(g->tmpBoard, i) == s) && in testGroupForFake()
526 if ((goBoard_stone(g->tmpBoard, i) == s) && in testGroupForFake()
[all …]
H A DsgfPlay.c102 if (goBoard_stone(game->board, i) == goStone_black) in sgf_play()
148 if (!*handicap || (goBoard_stone(game->board, i) != goStone_black)) { in processMoves()
188 if (goBoard_stone(game->board, i) != me->gVal) { in processMoves()
191 assert(goBoard_stone(game->board, i) == me->gVal); in processMoves()
225 if (goStone_isStone(goBoard_stone(game->board, loc))) { in processNodeMarks()
227 grid_setStone(pic->boardButs[loc], goBoard_stone(game->board, loc), in processNodeMarks()
250 grid_setStone(pic->boardButs[loc], goBoard_stone(game->board, loc), in processNodeMarks()
280 grid_setStone(pic->boardButs[loc], goBoard_stone(game->board, loc), in eraseObsoleteMarks()
H A DgoGame.c296 if (goBoard_stone(game->board, move) != goStone_empty) in goGame_canMove()
306 if (goBoard_stone(game->board, move+goBoard_dir(game->board, d)) == s) in goGame_canMove()
344 (goBoard_stone(game->board, in goGame_canMove()
361 if (!goStone_isStone(goBoard_stone(game->board, move))) in goGame_canDispute()
536 assert(goStone_isStone(goBoard_stone(game->board, loc))); in goGame_markDead()
571 game->setWhoseMoveColor = goStone_opponent(goBoard_stone(game->board, loc)); in goGame_dispute()
589 (goBoard_stone(game->board, i) == in isDisputeAlive()
630 goStone_isStone(goBoard_stone(game->board, loc))) { in goGame_setBoard()
631 if (goBoard_stone(game->board, loc) == color) in goGame_setBoard()
H A DeditBoard.c309 if (goStone_isStone(goBoard_stone(eb->game->board, loc))) in gridPressed()
317 if (goStone_isStone(goBoard_stone(eb->game->board, loc))) in gridPressed()
593 ((goBoard_stone(eb->game->board, i) == goStone_empty) || in donePressed()
600 ((goBoard_stone(eb->game->board, i) == goStone_empty) || in donePressed()
802 if ((goBoard_stone(newBoard, i) == goStone_empty) && in addPattern()
803 (goBoard_stone(eb->game->board, i) != goStone_empty)) in addPattern()
808 if ((goBoard_stone(newBoard, i) == goStone_white) && in addPattern()
809 (goBoard_stone(eb->game->board, i) != goStone_white)) in addPattern()
814 if ((goBoard_stone(newBoard, i) == goStone_black) && in addPattern()
815 (goBoard_stone(eb->game->board, i) != goStone_black)) in addPattern()
[all …]
H A DgoPic.c240 s = goBoard_stone(board, i); in goPic_update()
295 if (goStone_isStone(goBoard_stone(game->board, i))) in goPic_update()
304 grid_setStone(p->boardButs[i], goBoard_stone(board, i), grey); in goPic_update()
H A DgoBoard.h94 #define goBoard_stone(b, l) ((b)->pieces[l].type) macro
H A Dlocal.c482 ((goBoard_stone(l->game->board, i) == goStone_empty) || in donePressed()
489 ((goBoard_stone(l->game->board, i) == goStone_empty) || in donePressed()
H A Dsgf.c516 if (goBoard_stone(board, i) == goStone_black) { in sgf_addHandicapStones()
/dports/games/cgoban/cgoban-1.9.14/src/gmp/
H A Dplay.c523 ((goBoard_stone(l->game->board, i) == goStone_empty) || in donePressed()
530 ((goBoard_stone(l->game->board, i) == goStone_empty) || in donePressed()
/dports/games/cgoban/cgoban-1.9.14/src/client/
H A Dboard.c449 if (goBoard_stone(cli->game->board, loc) == goStone_empty) { in cliBoard_gridPressed()