/dports/games/zangband/zangband/src/ |
H A D | birth.c | 575 (void)inven_carry(q_ptr); in player_outfit() 587 (void)inven_carry(q_ptr); in player_outfit() 604 (void)inven_carry(q_ptr); in player_outfit() 616 (void)inven_carry(q_ptr); in player_outfit() 631 (void)inven_carry(q_ptr); in player_outfit() 642 (void)inven_carry(q_ptr); in player_outfit() 657 (void)inven_carry(q_ptr); in player_outfit() 694 (void)inven_carry(q_ptr); in player_outfit()
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H A D | cmd6.c | 512 o_ptr = inven_carry(o_ptr); in do_cmd_use_staff_aux()
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H A D | store.c | 1550 j_ptr = inven_carry(j_ptr); in store_purchase() 1627 j_ptr = inven_carry(j_ptr); in store_purchase()
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/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | auction.c | 766 inven_carry(Ind, o_ptr); \ 829 inven_carry(Ind, o_ptr); in auction_set() 841 inven_carry(Ind, o_ptr); in auction_set() 853 inven_carry(Ind, o_ptr); in auction_set() 902 inven_carry(Ind, o_ptr); in auction_set() 913 inven_carry(Ind, o_ptr); in auction_set() 1464 inven_carry(Ind, o_ptr); in auction_retrieve_items() 1487 inven_carry(Ind, o_ptr); in auction_retrieve_items()
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H A D | birth.c | 1503 (void)inven_carry(Ind, o_ptr); 1610 (void)inven_carry(Ind, o_ptr); 1622 (void)inven_carry(Ind, o_ptr); 1631 (void)inven_carry(Ind, o_ptr); 1711 (void)inven_carry(Ind, o_ptr); in player_outfit() 1723 (void)inven_carry(Ind, o_ptr); in player_outfit() 3217 inven_carry(Ind, o_ptr); in player_birth() 3229 inven_carry(Ind, o_ptr); in player_birth()
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H A D | cmd6.c | 1597 inven_carry(Ind, q_ptr); 1675 inven_carry(Ind, q_ptr); 3355 item = inven_carry(Ind, &tmp_obj); 4173 item = inven_carry(Ind, &tmp_obj); 4638 item = inven_carry(Ind, &tmp_obj); 5065 inven_carry(Ind, q_ptr); 6798 (void)inven_carry(Ind, q_ptr); 6955 (void)inven_carry(Ind, q_ptr); 6959 (void)inven_carry(Ind, q_ptr); 7026 (void)inven_carry(Ind, q_ptr); [all …]
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H A D | cmd3.c | 189 posn = inven_carry(Ind, &tmp_obj); 2101 inven_carry(o_ptr, FALSE); 2375 inven_carry(Ind, &forge); 2635 item = inven_carry(Ind, &tmp_obj);
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H A D | traps.c | 192 if (inven_carry(Ind, o_ptr) < 0) in do_player_trap_garbage() 1971 (void)inven_carry(Ind, q_ptr); 2100 (void)inven_carry(Ind, o_ptr); 2108 (void)inven_carry(Ind, o_ptr); 2130 (void)inven_carry(Ind, o_ptr); 2358 (void)inven_carry(Ind, q_ptr);
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H A D | store.c | 2890 item_new = inven_carry(Ind, &sell_obj); 3324 item_new = inven_carry(Ind, &sell_obj); 3376 item_new = inven_carry(Ind, &sell_obj); 5393 item_new = inven_carry(Ind, &sell_obj); 5862 if (o_ptr->k_idx) inven_carry(Ind, o_ptr);
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/dports/games/mangband/mangband-1.5.3/src/server/ |
H A D | cmd6.c | 575 item = inven_carry(p_ptr, &tmp_obj); in do_cmd_use_staff_discharge() 730 item = inven_carry(p_ptr, &tmp_obj); in do_cmd_aim_wand() 895 item = inven_carry(p_ptr, &tmp_obj); in do_cmd_zap_rod_discharge() 1150 inven_carry(p_ptr, &forge); in do_cmd_refill_potion()
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H A D | cmd3.c | 75 posn = inven_carry(p_ptr, &tmp_obj); in inven_takeoff() 1247 inven_carry(p_ptr, &forge); in do_cmd_steal()
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/dports/games/angband/Angband-4.2.2/src/ |
H A D | obj-gear.h | 54 void inven_carry(struct player *p, struct object *obj, bool absorb,
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H A D | cmd-pickup.c | 261 inven_carry(p, obj, true, domsg); in player_pickup_aux() 273 inven_carry(p, picked_up, true, domsg); in player_pickup_aux()
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H A D | cmd-obj.c | 561 inven_carry(player, dropped, true, false); in use_aux() 920 inven_carry(player, used, true, true); in refill_lamp()
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H A D | obj-gear.c | 634 void inven_carry(struct player *p, struct object *obj, bool absorb, in inven_carry() function 754 inven_carry(player, wielded, false, false); in inven_wield()
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H A D | store.c | 1714 inven_carry(player, bought, true, true); in do_cmd_buy() 1797 inven_carry(player, picked_item, true, true); in do_cmd_retrieve()
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H A D | player-birth.c | 567 inven_carry(p, obj, true, false); in player_outfit()
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/dports/games/moria/umoria/source/ |
H A D | main.c | 452 (void) inven_carry(&inven_init); in char_inven_init()
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H A D | externs.h | 469 int inven_carry(struct inven_type *); 981 int inven_carry();
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H A D | moria1.c | 973 slot = inven_carry(&inventory[item]); 1097 tmp = inven_carry(i_ptr);
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H A D | store2.c | 931 item_new = inven_carry(&sell_obj);
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H A D | moria3.c | 345 locn = inven_carry(i_ptr);
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/dports/games/moria/umoria/ |
H A D | shortnam.sed | 154 s/inven_carry/Ainven_carry/g
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H A D | OChanges | 86 misc2.c: fix inven_carry(), to stack store/dungeon items properly 131 misc2.c: inven_carry(), inven_check_num(), fix item stacking, items can only 242 new item, inven_carry() create new inscription for new item, 779 modify inven_carry() so that objects are added to the inventory 784 misc2.c: inven_carry(), yesterday's insert in order fix does not work for
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/dports/games/tomenet/tomenet-4.6.0/src/common/ |
H A D | externs.h | 472 extern s16b inven_carry(int Ind, object_type *o_ptr);
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