Searched refs:jumpFwd (Results 1 – 7 of 7) sorted by relevance
/dports/multimedia/vlc/vlc-3.0.16/modules/gui/qt/ |
H A D | input_manager.hpp | 198 void jumpFwd();
|
H A D | actions_manager.cpp | 218 THEMIM->getIM()->jumpFwd(); in skipForward()
|
H A D | input_manager.cpp | 926 void InputManager::jumpFwd() in jumpFwd() function in InputManager
|
H A D | menus.cpp | 913 SLOT( jumpFwd() ) ); in PopupMenuControlEntries()
|
/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | bg_saber.c | 1568 vec3_t fwdAngles, jumpFwd; in PM_SaberFlipOverAttackMove() local 1606 AngleVectors( fwdAngles, jumpFwd, NULL, NULL ); in PM_SaberFlipOverAttackMove() 1607 VectorScale( jumpFwd, 150, pm->ps->velocity );//was 50 in PM_SaberFlipOverAttackMove() 1747 vec3_t fwdAngles, jumpFwd; in PM_SaberLungeAttackMove() local 1784 AngleVectors( fwdAngles, jumpFwd, NULL, NULL ); in PM_SaberLungeAttackMove() 1785 VectorScale( jumpFwd, 150, pm->ps->velocity ); in PM_SaberLungeAttackMove() 1859 vec3_t fwdAngles, jumpFwd; in PM_SaberJumpAttackMove() local 1893 AngleVectors( fwdAngles, jumpFwd, NULL, NULL ); in PM_SaberJumpAttackMove() 1894 VectorScale( jumpFwd, 300, pm->ps->velocity ); in PM_SaberJumpAttackMove()
|
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | bg_panimate.cpp | 1322 vec3_t fwdAngles, jumpFwd; in PM_SaberLungeAttackMove() local 1327 AngleVectors( fwdAngles, jumpFwd, NULL, NULL ); in PM_SaberLungeAttackMove() 1328 VectorScale( jumpFwd, 150, pm->ps->velocity ); in PM_SaberLungeAttackMove() 1337 vec3_t fwdAngles, jumpFwd; in PM_SaberJumpAttackMove() local 1341 AngleVectors( fwdAngles, jumpFwd, NULL, NULL ); in PM_SaberJumpAttackMove() 1342 VectorScale( jumpFwd, 200, pm->ps->velocity ); in PM_SaberJumpAttackMove() 1359 vec3_t fwdAngles, jumpFwd; in PM_SaberFlipOverAttackMove() local 1363 AngleVectors( fwdAngles, jumpFwd, NULL, NULL ); in PM_SaberFlipOverAttackMove() 1364 VectorScale( jumpFwd, 150, pm->ps->velocity ); in PM_SaberFlipOverAttackMove()
|
/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | bg_panimate.cpp | 2540 vec3_t fwdAngles, jumpFwd; in PM_SaberLungeAttackMove() local 2545 AngleVectors( fwdAngles, jumpFwd, NULL, NULL ); in PM_SaberLungeAttackMove() 2546 VectorScale( jumpFwd, 150, pm->ps->velocity ); in PM_SaberLungeAttackMove() 2694 vec3_t fwdAngles, jumpFwd; in PM_SaberJumpForwardAttackMove() local 2698 AngleVectors( fwdAngles, jumpFwd, NULL, NULL ); in PM_SaberJumpForwardAttackMove() 2699 VectorScale( jumpFwd, 200, pm->ps->velocity ); in PM_SaberJumpForwardAttackMove() 2879 vec3_t fwdAngles, jumpFwd; in PM_SaberFlipOverAttackMove() local 2883 AngleVectors( fwdAngles, jumpFwd, NULL, NULL ); in PM_SaberFlipOverAttackMove() 2884 VectorScale( jumpFwd, 150, pm->ps->velocity ); in PM_SaberFlipOverAttackMove()
|