Searched refs:leftorright (Results 1 – 9 of 9) sorted by relevance
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/ |
H A D | route_finder.cpp | 239 int leftorright = 0; variable 309 if (leftorright == 0) { in try_this_square() 390 if (leftorright == 1) in find_route_dijkstra() 572 if (leftorright == 0) { in __find_route() 591 if (leftorright == 1) { in __find_route() 720 leftorright = 0; in find_route() 748 leftorright = 1; in find_route()
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/ |
H A D | route_finder_impl_legacy.cpp | 249 static int leftorright = 0; variable 325 if (leftorright == 0) { in try_this_square() 411 if (leftorright == 1) in find_route_dijkstra() 597 if (leftorright == 0) { in __find_route() 616 if (leftorright == 1) { in __find_route() 745 leftorright = 0; in find_route() 774 leftorright = 1; in find_route()
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/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/ |
H A D | Actor.h | 684 ITMExtHeader* GetWeapon(WeaponInfo &wi, bool leftorright=false) const; 717 bool WeaponIsUsable(bool leftorright, ITMExtHeader *header=NULL) const; 719 …bool GetCombatDetails(int &tohit, bool leftorright, WeaponInfo &wi, ITMExtHeader *&header, ITMExtH…
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H A D | Actor.cpp | 6328 leftorright = leftorright && IsDualWielding(); in GetWeapon() 6884 header = GetWeapon(wi, leftorright && dualwielding); in GetCombatDetails() 6943 if (leftorright) { in GetCombatDetails() 6950 leftorright = leftorright && dualwielding; in GetCombatDetails() 6951 if (leftorright) wi.wflags|=WEAPON_LEFTHAND; in GetCombatDetails() 7002 prof += wsdualwield[stars][leftorright?1:0]; in GetCombatDetails() 7048 if (leftorright) { in GetCombatDetails() 7387 bool leftorright; in PerformAttack() local 7389 leftorright = false; in PerformAttack() 7392 leftorright = true; in PerformAttack() [all …]
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/dports/games/gemrb/gemrb-0.9.0/gemrb/core/ |
H A D | Inventory.h | 309 CREItem *GetUsedWeapon(bool leftorright, int &slot) const;
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H A D | Inventory.cpp | 1300 CREItem *Inventory::GetUsedWeapon(bool leftorright, int &slot) const in GetUsedWeapon() argument 1311 if (leftorright) { in GetUsedWeapon()
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/dports/games/gemrb/gemrb-0.9.0/gemrb/core/GameScript/ |
H A D | GSUtils.cpp | 1480 bool leftorright = false; in AttackCore() local 1481 ITMExtHeader *header = actor->GetWeapon(wi, leftorright); in AttackCore() 1483 if (!header || !actor->WeaponIsUsable(leftorright, header)) { in AttackCore()
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/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/GUIScript/ |
H A D | GUIScript.cpp | 12565 int leftorright; local 12566 PARSE_ARGS( args, "ii", &globalID, &leftorright); 12571 leftorright = leftorright&1; 12582 …if (!actor->GetCombatDetails(tohit, leftorright, wi, header, hittingheader, DamageBonus, speed, Cr… 12637 wield = actor->inventory.GetUsedWeapon(leftorright, wi.slot);
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/dports/lang/rexx-regina/regina-rexx-3.9.3/ |
H A D | extern.h | 97 num_descr *calcul( tsd_t *TSD, nodeptr, num_descr**, int leftorright, int oper ) ;
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