Searched refs:m_normalDiffuseSpecularGL3ShaderBuilder (Results 1 – 2 of 2) sorted by relevance
84 , m_normalDiffuseSpecularGL3ShaderBuilder(new QShaderProgramBuilder()) in QNormalDiffuseSpecularMapMaterialPrivate()128 m_normalDiffuseSpecularGL3ShaderBuilder->setParent(q); in init()129 m_normalDiffuseSpecularGL3ShaderBuilder->setShaderProgram(m_normalDiffuseSpecularGL3Shader); in init()130 …m_normalDiffuseSpecularGL3ShaderBuilder->setFragmentShaderGraph(QUrl(QStringLiteral("qrc:/shaders/… in init()131 m_normalDiffuseSpecularGL3ShaderBuilder->setEnabledLayers({QStringLiteral("diffuseTexture"), in init()
108 Qt3DRender::QShaderProgramBuilder *m_normalDiffuseSpecularGL3ShaderBuilder; variable