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Searched refs:menuRestart (Results 1 – 3 of 3) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dmenu.h41 extern CGameMenu menuRestart;
H A Dmenu.cpp192 CGameMenu menuRestart; variable
228 CGameMenuItemChain itemMainSave7("END GAME", 1, 0, 135, 320, 1, &menuRestart, -1, NULL, 0);
1070 menuRestart.Add(&itemRestartTitle, false); in SetupQuitMenu()
1071 menuRestart.Add(&itemRestartText1, false); in SetupQuitMenu()
1072 menuRestart.Add(&itemRestartYesNo, true); in SetupQuitMenu()
1073 menuRestart.Add(&itemBloodQAV, false); in SetupQuitMenu()
/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/gui/gtk/
H A Dgtk.cpp71 void menuRestart(GtkMenuItem *menuitem, gpointer instance);
2159 g_signal_connect(restart, "activate", G_CALLBACK(menuRestart), this); in createControlMenu()
2733 menuRestart(GtkMenuItem* /*menuitem*/, gpointer data) in menuRestart() function