Searched refs:mons_invuln_will (Results 1 – 9 of 9) sorted by relevance
249 bool mons_invuln_will(const monster& mon);
2767 if (!mons_invuln_will(*mon)) in _vulnerability_scroll()3368 if (mons_invuln_will(**mi)) in read()
598 return !mons_is_firewood(*mon) && !mons_invuln_will(*mon); in _is_chaos_polyable()
979 if (!mons_invuln_will(mon)) in _velocity_card()
4124 && !(has_saving_throw() && mons_invuln_will(*mon))) in tracer_enchantment_affect_monster()5303 if (mons_invuln_will(*mon)) in try_enchant_monster()
717 && !mons_invuln_will(mon); in _choose_enchantable_monster()
4488 if (mons_invuln_will(**mi) in _mons_cause_fear()4559 if (mons_invuln_will(**mi) in _mons_mass_confuse()
2253 bool mons_invuln_will(const monster& mon) in mons_invuln_will() function
4014 if (mons_invuln_will(*this)) in willpower()