Searched refs:myDstRect (Results 1 – 4 of 4) sorted by relevance
/dports/emulators/stella/stella-6.6/src/common/sdl_blitter/ |
H A D | QisBlitter.cxx | 53 myDstRect.w == myFB.scaleX(destRect.w) && in reinitialize() 54 myDstRect.h == myFB.scaleY(destRect.h) && in reinitialize() 63 myDstRect.x = myFB.scaleX(destRect.x); in reinitialize() 64 myDstRect.y = myFB.scaleY(destRect.y); in reinitialize() 65 myDstRect.w = myFB.scaleX(destRect.w); in reinitialize() 66 myDstRect.h = myFB.scaleY(destRect.h); in reinitialize() 112 SDL_RenderCopy(myFB.renderer(), intermediateTexture, &myIntermediateRect, &myDstRect); in blit() 150 myIntermediateRect.w = (myDstRect.w / mySrcRect.w) * mySrcRect.w; in recreateTexturesIfNecessary() 151 myIntermediateRect.h = (myDstRect.h / mySrcRect.h) * mySrcRect.h; in recreateTexturesIfNecessary()
|
H A D | BilinearBlitter.cxx | 46 myDstRect.w == myFB.scaleX(destRect.w) && in reinitialize() 47 myDstRect.h == myFB.scaleY(destRect.h) && in reinitialize() 56 myDstRect.x = myFB.scaleX(destRect.x); in reinitialize() 57 myDstRect.y = myFB.scaleY(destRect.y); in reinitialize() 58 myDstRect.w = myFB.scaleX(destRect.w); in reinitialize() 59 myDstRect.h = myFB.scaleY(destRect.h); in reinitialize() 96 SDL_RenderCopy(myFB.renderer(), texture, &mySrcRect, &myDstRect); in blit()
|
H A D | BilinearBlitter.hxx | 48 SDL_Rect mySrcRect{0, 0, 0, 0}, myDstRect{0, 0, 0, 0}; member in BilinearBlitter
|
H A D | QisBlitter.hxx | 54 SDL_Rect mySrcRect{0, 0, 0, 0}, myIntermediateRect{0, 0, 0, 0}, myDstRect{0, 0, 0, 0}; member in QisBlitter
|