Searched refs:player_in_party (Results 1 – 17 of 17) sorted by relevance
/dports/games/mangband/mangband-1.5.3/src/server/ |
H A D | party.c | 29 bool player_in_party(int party_id, player_type *p_ptr) in player_in_party() function 225 if (!player_in_party(party_id, p_ptr)) in party_remove() 246 if (player_in_party(party_id, Players[i])) in party_remove() 330 if (player_in_party(party_id, Players[i])) in party_msg() 396 if (!player_in_party(party, p_ptr)) continue; in party_msg_format_near() 588 if (p_ptr->party && player_in_party(p_ptr->party, q_ptr)) in add_hostility() 1117 if (!(party_id && player_in_party(party_id, target))) in pvp_okay()
|
H A D | util.c | 2316 if (player_in_party(i, Players[j])) in find_chat_target()
|
H A D | monster2.c | 1645 if ((player_in_party(q_ptr->party, p_ptr)) && (q_ptr->party)) easy = flag = TRUE; in update_player()
|
H A D | externs.h | 854 extern bool player_in_party(int party_id, player_type *p_ptr);
|
H A D | cave.c | 572 player_in_party(p_ptr->party, q_ptr) && in player_pict()
|
H A D | spells1.c | 4520 if (who < 0 && !player_in_party(q_ptr->party, Players[0 - c_ptr->m_idx])) break; in project()
|
/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | party.c | 979 bool player_in_party(int party_id, int Ind) { in player_in_party() function 2335 if (player_in_party(id, i)) { in del_party() 2466 if (!player_in_party(party_id, Ind)) { in party_remove() 2738 if (player_in_party(party_id, i)) in party_msg() 2778 if (player_in_party(party_id, i)) in party_msg_ignoring() 2896 if (!(player_in_party(party_id, i) && (inarea(&q_ptr->wpos, wpos)))) continue; in party_gain_exp() 3135 if (!bb && p_ptr->party && player_in_party(p_ptr->party, i)) { in add_hostility()
|
H A D | monster2.c | 2729 if ((player_in_party(q_ptr->party, i)) && (q_ptr->party)) easy = flag = TRUE; in update_player() 2768 if (q_ptr->invis && !player_in_party(p_ptr->party, Ind) && in update_player() 2782 !player_in_party(p_ptr->party, Ind) in update_player()
|
H A D | cmd5.c | 150 if ((i != Ind) && player_in_party(p_ptr->party, i)) in check_antimagic()
|
H A D | cmd2.c | 1663 if (player_in_party(dna->owner, Ind)) return(TRUE); in access_door() 1770 if (player_in_party(dna->owner, Ind)) { in access_door_colour() 5139 !player_in_party(p_ptr->party, 0 - c_ptr->m_idx) || 5152 if (visible && (!player_in_party(Players[0 - c_ptr->m_idx]->party, Ind))) {
|
H A D | cmd3.c | 2441 if (player_in_party(q_ptr->party, Ind)) {
|
H A D | util.c | 4414 if (!player_in_party(0 - target, Ind)) { 4796 if (Players[i]->ignoring_chat && !(p_ptr->party && player_in_party(p_ptr->party, i))) continue;
|
H A D | xtra2.c | 4383 if (player_in_party(p_ptr->party, i)) iron_team_members_here++; in gain_exp() 10231 if (p_ptr->party && (!player_in_party(p_ptr->party, i))) continue; 10352 if (p_ptr->party && (!player_in_party(p_ptr->party, i))) continue;
|
H A D | spells2.c | 4137 if (p_ptr->party && (player_in_party(p_ptr->party, i))) in project_los() 8115 (!player_in_party(q_ptr->party, Ind))) in test_charmedignore()
|
H A D | externs.h | 1307 extern bool player_in_party(int party_id, int Ind);
|
H A D | spells1.c | 8382 (!player_in_party(Players[0 - who]->party, Ind))) 11158 if (!player_in_party(Players[0 - who]->party, 0 - c_ptr->m_idx))
|
H A D | cmd1.c | 5857 (player_in_party(p_ptr->party, Ind2) &&
|