Searched refs:poweruptime (Results 1 – 5 of 5) sorted by relevance
142 static int poweruptime; variable501 if ( locplayerstate->poweruptime ) in DrawPlayScreen()2292 poweruptime = GetBonusTimeForItem(which); in GM_DrawBonus()2293 poweradjust = (poweruptime >> 4); in GM_DrawBonus()2329 if ( time < ( poweruptime - poweradjust ) ) in GM_UpdateBonus()2334 poweruptime = time; in GM_UpdateBonus()2405 poweruptime = time; in GM_UpdateBonus()4816 size = sizeof (poweruptime); in SaveTheGame()4817 SafeWrite(savehandle,&poweruptime,size); in SaveTheGame()5182 size = sizeof (poweruptime); in LoadTheGame()[all …]
511 locplayerstate->poweruptime = 0; in DoNormalThing()1180 locplayerstate->poweruptime = 0; in DebugKeys()
132 short poweruptime; member
375 pstate->poweruptime = pstate->protectiontime = 0; in ResetPlayerstate()2986 pstate->poweruptime = time; in GivePowerup()3527 pstate->poweruptime = GetBonusTimeForItem(stat_godmode); in GetBonus()5275 if (pstate->poweruptime) in CheckProtectionsAndPowerups()5277 pstate->poweruptime --; in CheckProtectionsAndPowerups()5278 if (pstate->poweruptime < 0) in CheckProtectionsAndPowerups()5279 pstate->poweruptime = 0; in CheckProtectionsAndPowerups()5281 GM_UpdateBonus (pstate->poweruptime, true); in CheckProtectionsAndPowerups()5289 GM_UpdateBonus (pstate->poweruptime, true); in CheckProtectionsAndPowerups()5513 pstate->poweruptime = POWERUPTICS; in CheckTemp2Codes()[all …]
952 GM_UpdateBonus (PLAYERSTATE[0].poweruptime, true); in A_Steal()960 GM_UpdateBonus (PLAYERSTATE[0].poweruptime, true); in A_Steal()968 GM_UpdateBonus (PLAYERSTATE[0].poweruptime, true); in A_Steal()