Searched refs:redTextureData (Results 1 – 2 of 2) sorted by relevance
133 std::vector<GLubyte> redTextureData(redTextureWidth * redTextureHeight * 4); in TEST_P() local134 fillTextureData(redTextureData, 255, 0, 0, 255); in TEST_P()138 redTextureHeight >> i, 0, GL_RGBA, GL_UNSIGNED_BYTE, &redTextureData[0]); in TEST_P()
140 std::vector<GLColor> redTextureData(redTextureSize * redTextureSize, GLColor::red); in TEST_P() local146 redTextureData.data()); in TEST_P()