Searched refs:redraw_this (Results 1 – 2 of 2) sorted by relevance
446 int redraw_this // bool: does character need redraw? in screen_line() local520 redraw_this = redraw_next; in screen_line()534 redraw_this = TRUE; in screen_line()539 redraw_this = FALSE; in screen_line()541 if (redraw_this) in screen_line()740 if (gui.in_use && (col > startCol || !redraw_this)) in screen_line()
4727 bool redraw_this; // Does character need redraw? in grid_put_linebuf() local4790 redraw_this = redraw_next; in grid_put_linebuf()4795 if (redraw_this) { in grid_put_linebuf()